mirror of
https://github.com/tanema/light_world.lua.git
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34 lines
713 B
Lua
34 lines
713 B
Lua
local stencils = {}
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function stencils.shadow(geometry, bodies)
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return function()
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--cast shadows
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for i = 1,#geometry do
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if geometry[i].alpha == 1.0 then
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love.graphics.polygon("fill", unpack(geometry[i]))
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end
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end
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-- underneath shadows
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for i = 1, #bodies do
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if not bodies[i].castsNoShadow then
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bodies[i]:shadowStencil()
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end
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end
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end
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end
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function stencils.colorShadow(bodies)
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return function()
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for i = 1, #bodies do
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if bodies[i].shine and
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(bodies[i].glowStrength == 0.0 or
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(bodies[i].type == "image" and not bodies[i].normal))
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then
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bodies[i]:shadowStencil()
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end
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end
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end
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end
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return stencils
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