light_world.lua/examples
2014-11-29 14:52:05 -05:00
..
gfx made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
complex.lua made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
normalMap.lua made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
postshaders.lua made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
short.lua got the start of a shader that will do normal shading and shine at the same time, I will throw in a shadow map there too and it will do it all in one pass 2014-11-29 14:52:05 -05:00
test.lua got the start of a shader that will do normal shading and shine at the same time, I will throw in a shadow map there too and it will do it all in one pass 2014-11-29 14:52:05 -05:00