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light_world.lua
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207840c2cc
light_world.lua
/
examples
History
Tim Anema
d02bc54b05
added in checking to see if the shadow bodies should be drawn, if they are within the screen and within range of the light
2014-12-03 14:08:44 -05:00
..
gfx
made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory
2014-11-28 11:14:53 -05:00
complex.lua
made polygons moveable
2014-12-02 21:26:46 -05:00
normalMap.lua
no longer need two callback for drawing just one, which is nice
2014-11-30 15:24:58 -05:00
postshaders.lua
made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory
2014-11-28 11:14:53 -05:00
short.lua
added in checking to see if the shadow bodies should be drawn, if they are within the screen and within range of the light
2014-12-03 14:08:44 -05:00