light_world.lua/lib
2014-09-27 12:54:48 -04:00
..
body.lua refactor body and light code to minimize size of monolithic method 2014-09-26 18:11:23 -04:00
class.lua changed the class handling 2014-09-26 16:52:16 -04:00
light_world.lua split the update method up into components, easier to understand 2014-09-27 12:54:48 -04:00
light.lua refactor body and light code to minimize size of monolithic method 2014-09-26 18:11:23 -04:00
postshader.lua fixed the scanlines shader 2014-09-26 13:42:00 -04:00
stencils.lua refactoring to be a bit more sane and so I can understand the codebase a bit better 2014-09-26 12:48:46 -04:00
vector.lua refactoring to be a bit more sane and so I can understand the codebase a bit better 2014-09-26 12:48:46 -04:00