light_world.lua/lib/shaders
2014-11-28 10:20:00 -05:00
..
postshaders made the postshader be more easily extendable 2014-10-23 21:35:35 -04:00
blurh.glsl refactoring, 2014-09-29 10:03:34 -04:00
blurv.glsl refactoring, 2014-09-29 10:03:34 -04:00
glow.glsl just some reformatting 2014-11-07 09:21:41 -05:00
material.glsl refactoring, 2014-09-29 10:03:34 -04:00
normal.glsl made better shadow body calculations so that the z coordinate of the light effects the cast light 2014-11-28 10:20:00 -05:00
poly_shadow.glsl fixed light position 2014-10-23 12:17:28 -04:00
reflection.glsl refactoring, 2014-09-29 10:03:34 -04:00
refraction.glsl refactoring, 2014-09-29 10:03:34 -04:00