light_world.lua/lib
2014-09-27 17:18:54 -04:00
..
body.lua refactor to update only the elements that are being drawn 2014-09-27 17:18:54 -04:00
class.lua changed the class handling 2014-09-26 16:52:16 -04:00
height_map_conv.lua light world no longer has any more globals 2014-09-27 13:46:46 -04:00
light_world.lua refactor to update only the elements that are being drawn 2014-09-27 17:18:54 -04:00
light.lua split up calculate shadows a bit so it is a bit more managable 2014-09-27 15:58:15 -04:00
postshader.lua fixed the scanlines shader 2014-09-26 13:42:00 -04:00
stencils.lua refactoring to be a bit more sane and so I can understand the codebase a bit better 2014-09-26 12:48:46 -04:00
vector.lua refactoring to be a bit more sane and so I can understand the codebase a bit better 2014-09-26 12:48:46 -04:00