light_world.lua/lib/shaders
2014-11-30 14:35:18 -05:00
..
postshaders made the postshader be more easily extendable 2014-10-23 21:35:35 -04:00
blurh.glsl refactoring, 2014-09-29 10:03:34 -04:00
blurv.glsl refactoring, 2014-09-29 10:03:34 -04:00
glow.glsl just some reformatting 2014-11-07 09:21:41 -05:00
material.glsl refactoring, 2014-09-29 10:03:34 -04:00
reflection.glsl refactoring, 2014-09-29 10:03:34 -04:00
refraction.glsl refactoring, 2014-09-29 10:03:34 -04:00
shadow.glsl colored shadows now work as expected with attenuated brightness and constant brightness not matter how many lights are present 2014-11-30 14:35:18 -05:00