light_world.lua/examples/gfx
2021-11-09 20:15:14 -05:00
..
sphere made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
ape_glow.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
ape_normal.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
ape.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
blopp.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
border_NRM.png added STI example with fixed STI THANKS karai17! 2014-12-05 23:35:32 -05:00
border.bmp added STI example with fixed STI THANKS karai17! 2014-12-05 23:35:32 -05:00
chest_normal.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
chest.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
circle_normal.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
circle.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
cone_large_normal.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
cone_large.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
cone_normal.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
cone.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
crossColor.jpg made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
crossnrm.jpg made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
floor.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
font.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
kingscard.jpeg clean up examples 2021-11-09 20:15:14 -05:00
led2.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
led3.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
led_glow2.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
led_glow3.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
led_glow.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
led_normal.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
led.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
light.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
love-big-ball.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
machine2_glow.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
machine2_normal.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
machine2.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
machine_glow.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
machine_normal.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
machine.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
map.lua added STI example with fixed STI THANKS karai17! 2014-12-05 23:35:32 -05:00
map.tmx added STI example with fixed STI THANKS karai17! 2014-12-05 23:35:32 -05:00
normal_palette.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
refraction_height.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
refraction_normal.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
rock_n.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
rock.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
scott_pilgrim_NRM.png added a better normal map and an unlit example side by side 2014-12-04 16:56:48 -05:00
scott_pilgrim.png added in initial animations 2014-12-04 11:42:28 -05:00
tile_glow.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
tile_normal.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
tile.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00
water.png made the normal shading reflect the shadow calculations a bit better and isolated the examples to one directory 2014-11-28 11:14:53 -05:00