mirror of
https://github.com/tanema/light_world.lua.git
synced 2024-12-24 20:24:19 +00:00
64 lines
1.8 KiB
Lua
64 lines
1.8 KiB
Lua
--[[
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The MIT License (MIT)
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Copyright (c) 2016 Marcus Ihde
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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]]
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local _PACKAGE = (...)
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-- Since require() doesn't support enumeration we automatically populate the
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-- shader list using
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-- for f in lib/shaders/postshaders/*.lua; echo \"`basename $f .lua`\",
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-- and manually remove init.lua
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local names = {
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"black_and_white",
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"blurh",
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"blurv",
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"chromatic_aberration",
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"contrast",
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"curvature",
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"edges",
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"four_colors",
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"hdr_tv",
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"monochrome",
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"phosphorish",
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"phosphor",
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"pip",
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"pixellate",
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"radialblur",
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"scanlines",
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"tilt_shift",
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"waterpaint",
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}
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local shaders = {}
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for _, name in ipairs(names) do
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local module = _PACKAGE.."."..v
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local str = require(module)
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local effect = love.graphics.newShader(str)
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local defs = {}
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for vtype, extern in str:gmatch("extern (%w+) (%w+)") do
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defs[extern] = true
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end
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shaders[name] = {effect, defs}
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end
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return shaders
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