light_world.lua/examples
2014-10-06 17:27:41 -04:00
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complex.lua refactored post shader to be part of the light world but still able to use it on its own, took out globals, and made adding and removing effects independant from the draw calls 2014-10-06 17:27:41 -04:00
short.lua fixe a bug in new image bodies 2014-10-06 09:31:14 -04:00