blurh.glsl
|
refactoring,
|
2014-09-29 10:03:34 -04:00 |
blurv.glsl
|
refactoring,
|
2014-09-29 10:03:34 -04:00 |
chromatic_aberration.glsl
|
refactoring,
|
2014-09-29 10:03:34 -04:00 |
contrast.glsl
|
refactoring,
|
2014-09-29 10:03:34 -04:00 |
four_colors.glsl
|
refactoring,
|
2014-09-29 10:03:34 -04:00 |
glow.glsl
|
refactoring,
|
2014-09-29 10:03:34 -04:00 |
material.glsl
|
refactoring,
|
2014-09-29 10:03:34 -04:00 |
monochrome.glsl
|
fixe a bug in new image bodies
|
2014-10-06 09:31:14 -04:00 |
normal_invert.glsl
|
refactoring,
|
2014-09-29 10:03:34 -04:00 |
normal.glsl
|
refactoring,
|
2014-09-29 10:03:34 -04:00 |
poly_shadow.glsl
|
refactoring,
|
2014-09-29 10:03:34 -04:00 |
reflection.glsl
|
refactoring,
|
2014-09-29 10:03:34 -04:00 |
refraction.glsl
|
refactoring,
|
2014-09-29 10:03:34 -04:00 |
scanlines.glsl
|
refactoring,
|
2014-09-29 10:03:34 -04:00 |
tilt_shift.glsl
|
refactoring,
|
2014-09-29 10:03:34 -04:00 |