# lovebird A browser-based debug console for the [LÖVE](http://love2d.org) framework. ## Usage Drop the [lovebird.lua](lovebird.lua?raw=1) file into an existing project and place the following line at the top of your `love.update()` function: ```lua require("lovebird").update() ``` The console can then be accessed by opening the following URL in a web browser: ``` http://localhost:8000 ``` If you want to access lovebird from another computer on the same network then `localhost` should be replaced with the IP address of the computer which LÖVE is running on. ## Additional Functionality To make use of additional functionality, the module can be assigned to a variable when it is required: ```lua lovebird = require "lovebird" ``` Any configuration variables should be set before `lovebird.update()` is called. ### lovebird.port The port which lovebird listens for connections on. By default this is `8000` ### lovebird.whitelist A table of hosts which lovebird will accept connections from. Any connection made from a host which is not on the whitelist is logged and closed immediately. If `lovebird.whitelist` is set to nil then all connections are accepted. The default is `{ "127.0.0.1", "192.168.*.*" }`. ### lovebird.wrapprint Whether lovebird should wrap the `print()` function or not. If this is true then all the calls to print will also be output to lovebird's console. This is `true` by default. ### lovebird.maxlines The maximum number of lines lovebird should store in its console's output buffer. By default this is `200`. ### lovebird.updateinterval The interval in seconds that the page's information is updated; this is `0.5` by default. ### lovebird.allowhtml Whether prints should allow HTML. If this is true then any HTML which is printed will be rendered as HTML; if it false then all HTML is rendered as text. This is `false` by default. ### lovebird.print(...) Prints its arguments to lovebird's console. If `lovebird.wrapprint` is set to true this function is automatically called when print() is called. ### lovebird.clear() Clears the contents of the console, returning it to an empty state.