2010-04-21 22:08:02 +00:00
h1. MiddleClass
2010-04-21 22:06:04 +00:00
Lua OOP classes usually end being:
2010-04-21 22:08:02 +00:00
* multi-file libraries, too difficult to understand
* very small libraries, not very powerful
2010-04-21 22:06:04 +00:00
Middleclass attemps to be a mid-sized library (100 lines of code, on a single file), with clean, easy to understand code, and yet powerful enough to be used in most cases.
2010-04-21 22:08:02 +00:00
h1. Documentation
2010-04-21 22:06:04 +00:00
2010-04-21 22:09:24 +00:00
See the "LÖVE wiki page":http://love2d.org/wiki/MiddleClass for examples & documentation.
2010-04-21 22:06:04 +00:00
2010-04-21 22:08:02 +00:00
h1. Features
2010-04-21 22:06:04 +00:00
* ~100 lines of code
* top-level Object class
* all methods are virtual
* instance.class returns the instance's class
* Class.name returns the class name (a string)
* Class.superclass returns its super class
* Class:subclass(name) creates a new subclass - Class will be its superclass
* class(name) creates a new class (Object will be the superclass)
* class(name, Superclass) creates a new class.
* instanceOf(class, instance) returns true or false
* subclassOf(Superclass, Class) returns true if Class is a subclass of SuperClass
* new() and init() methods
* super.method() facility, similar to java's
* support for Lua events (except for __index - that one is reserved for now)
* basic mixins support (copying methods)
* getter/setter construction facilities
* Stateful object construction via the [http://love2d.org/wiki/index.php?title=MindState Mindsate] module.
Features left out:
* metaclasses
* classes are not Objects (instances are)