local class = require 'middleclass' local Object = class.Object local function is_lua_5_2_compatible() return type(rawlen) == 'function' end local function is_lua_5_3_compatible() return type(string.unpack) == 'function' end describe('Metamethods', function() describe('Custom Metamethods', function() local Vector= class('Vector') function Vector.initialize(a,x,y,z) a.x, a.y, a.z = x,y,z end function Vector.__tostring(a) return a.class.name .. '[' .. a.x .. ',' .. a.y .. ',' .. a.z .. ']' end function Vector.__eq(a,b) return a.x==b.x and a.y==b.y and a.z==b.z end function Vector.__lt(a,b) return a() < b() end function Vector.__le(a,b) return a() <= b() end function Vector.__add(a,b) return Vector:new(a.x+b.x, a.y+b.y ,a.z+b.z) end function Vector.__sub(a,b) return Vector:new(a.x-b.x, a.y-b.y, a.z-b.z) end function Vector.__div(a,s) return Vector:new(a.x/s, a.y/s, a.z/s) end function Vector.__unm(a) return Vector:new(-a.x, -a.y, -a.z) end function Vector.__concat(a,b) return a.x*b.x+a.y*b.y+a.z*b.z end function Vector.__call(a) return math.sqrt(a.x*a.x+a.y*a.y+a.z*a.z) end function Vector.__pow(a,b) return Vector:new(a.y*b.z-a.z*b.y,a.z*b.x-a.x*b.z,a.x*b.y-a.y*b.x) end function Vector.__mul(a,b) if type(b)=="number" then return Vector:new(a.x*b, a.y*b, a.z*b) end if type(a)=="number" then return Vector:new(a*b.x, a*b.y, a*b.z) end end function Vector.__len(a) return 3 end function Vector.__pairs(a) local t = {x=a.x,y=a.y,z=a.z} return coroutine.wrap(function() for k,v in pairs(t) do coroutine.yield(k,v) end end) end function Vector.__ipairs(a) local t = {a.x,a.y,a.z} return coroutine.wrap(function() for k,v in ipairs(t) do coroutine.yield(k,v) end end) end local a = Vector:new(1,2,3) local b = Vector:new(2,4,6) function Vector.__gc(a) b.x, b.y, b.z = a.x, a.y, a.z end for metamethod,values in pairs({ __tostring = { tostring(a), "Vector[1,2,3]" }, __eq = { a, a}, __lt = { a