do local a, b do local _obj_0 = hello a, b = _obj_0[1], _obj_0[2] end local c do local _obj_0 = hello a, b, c = _obj_0[1][1], _obj_0[2], _obj_0[3][1] end local hello, world do local _obj_0 = value hello, world = _obj_0.hello, _obj_0.world end end do local no, thing do local _obj_0 = world no, thing = _obj_0.yes, _obj_0[1] end local a, b, c, d do local _obj_0 = yeah a, b, c, d = _obj_0.a, _obj_0.b, _obj_0.c, _obj_0.d end do local _obj_0 = one a = _obj_0[1] end local _ = two do local _obj_0 = one b = _obj_0[1] end c = nil do local _obj_0 = one d = _obj_0[1] end local e = two local x = one local y do local _obj_0 = two y = _obj_0[1] end local xx, yy = 1, 2 do local _obj_0 = { xx, yy } yy, xx = _obj_0[1], _obj_0[2] end local f, g do local _obj_0 = tbl a, b, c, d, e, f, g = _obj_0[1], _obj_0.b, _obj_0[2], _obj_0.d, _obj_0[3], _obj_0.f, _obj_0[4] end end do local futurists = { sculptor = "Umberto Boccioni", painter = "Vladimir Burliuk", poet = { name = "F.T. Marinetti", address = { "Via Roma 42R", "Bellagio, Italy 22021" } } } local name, street, city name, street, city = futurists.poet.name, futurists.poet.address[1], futurists.poet.address[2] end do do local _obj_0 = x self.world = _obj_0[1] end do local _obj_0 = x a.b, c.y, func().z = _obj_0[1], _obj_0[2], _obj_0[3] end do local _obj_0 = x self.world = _obj_0.world end end do local thing = { { 1, 2 }, { 3, 4 } } for _index_0 = 1, #thing do local _des_0 = thing[_index_0] local x, y x, y = _des_0[1], _des_0[2] print(x, y) end end do do local _with_0 = thing local a, b a, b = _with_0[1], _with_0[2] print(a, b) end end do local thing = nil do local _des_0 = thing if _des_0 then local a a = _des_0[1] print(a) else print("nothing") end end local thang = { 1, 2 } do local _des_0 = thang if _des_0 then local a, b a, b = _des_0[1], _des_0[2] print(a, b) end end do local _des_0 = thing if _des_0 then local a, b a, b = _des_0[1], _des_0[2] print(a, b) else do local _des_1 = thang if _des_1 then local c, d c, d = _des_1[1], _des_1[2] print(c, d) else print("NO") end end end end end do local z = "yeah" local a, b, c a, b, c = z[1], z[2], z[3] end do local a, b, c do local _obj_0 = z a, b, c = _obj_0[1], _obj_0[2], _obj_0[3] end end local _ _ = function(z) local a, b, c a, b, c = z[1], z[2], z[3] end do local z = "oo" return function(k) local a, b, c a, b, c = z[1], z[2], z[3] end end