local f f = function(...) return #{ ... } end local dont_bubble dont_bubble = function() local _accum_0 = { } local _len_0 = 1 for x in (function(...) return print(...) end)("hello") do _accum_0[_len_0] = x _len_0 = _len_0 + 1 end return _accum_0 end local k do local _accum_0 = { } local _len_0 = 1 for x in (function(...) return print(...) end)("hello") do _accum_0[_len_0] = x _len_0 = _len_0 + 1 end k = _accum_0 end local j do local _accum_0 = { } local _len_0 = 1 for i = 1, 10 do _accum_0[_len_0] = function(...) return print(...) end _len_0 = _len_0 + 1 end j = _accum_0 end local m m = function(...) local _accum_0 = { } local _len_0 = 1 local _list_0 = { ... } for _index_0 = 1, #_list_0 do local x = _list_0[_index_0] if f(...) > 4 then _accum_0[_len_0] = x _len_0 = _len_0 + 1 end end return _accum_0 end local x do local _accum_0 = { } local _len_0 = 1 local _list_0 = { ... } for _index_0 = 1, #_list_0 do local i = _list_0[_index_0] _accum_0[_len_0] = i _len_0 = _len_0 + 1 end x = _accum_0 end local y do local _accum_0 = { } local _len_0 = 1 local _list_0 = { ... } for _index_0 = 1, #_list_0 do local x = _list_0[_index_0] _accum_0[_len_0] = x _len_0 = _len_0 + 1 end y = _accum_0 end local z do local _accum_0 = { } local _len_0 = 1 for x in hallo do if f(...) > 4 then _accum_0[_len_0] = x _len_0 = _len_0 + 1 end end z = _accum_0 end local a do local _accum_0 = { } local _len_0 = 1 for i = 1, 10 do _accum_0[_len_0] = ... _len_0 = _len_0 + 1 end a = _accum_0 end local b do local _accum_0 = { } local _len_0 = 1 for i = 1, 10 do _accum_0[_len_0] = function() return print(...) end _len_0 = _len_0 + 1 end b = _accum_0 end