docs | ||
moonscript | ||
tests | ||
dump | ||
moon | ||
moonc | ||
moonscript-dev-1.rockspec | ||
README.md | ||
test.lua | ||
todo |
MoonScript
MoonScript is a programmer friendly language that compiles into Lua. It gives you the power of the fastest scripting language combined with a rich set of features:
-
Provides a clean syntax using significant whitespace that avoids all the keyword noise typically seen in a Lua script.
-
Adds table comprehensions, implicit return on functions, classes, inheritance, scope management statements
import
&export
, and a convenient object creation statement calledwith
. -
Can be loaded directly from a Lua script without an intermediate compile step. It even knows how to tell you where errors occurred in the original file when they happen.
Creating an instance of a class and calling a method:
class Thing
name: "unknown"
class Person extends Thing
say_name: -> print "Hello, I am", @name
with Person!
.name = "Moonscript"
\say_name!
MoonScript can either be compiled into Lua and run at a later time, or it
can be dynamically compiled and run using the moonloader. It's as simple
require "moon"
in order to have Lua understand how to load and run any
MoonScript file.
The command line tools also let you run MoonScript directly from the command line, like any first-class scripting language.
Installation
Installing with LuaRocks
The easiest way to install is to use Lua rocks and the provide rockspec.
LuaRocks can be obtained here or from your package manager.
After it is installed, run the following in a terminal:
~> wget https://raw.github.com/leafo/moonscript/master/moonscript-dev-1.rockspec
~> luarocks install moonscript-dev-1.rockspec
This will provide the moon
and moonc
tools along with the moonscript
Lua module.
Optional
If you are on Linux and want to run watch mode, which compiles .moon
files to
.lua
files as they are changed, you can install
linotify.
Learning
Read the reference manual.
Command Line Use
Two tools are installed with MoonScript, moon
and moonc
.
moonc
is used for transforming MoonsScript code into a Lua file.
It takes a list of files, compiles them all, and creates the associated .lua
files in the same directories.
moon
moon
can be used to run MoonsScript files directly from the command line,
without needing a separate compile step. All MoonsScript files are compiled in
memory as they are run.
Any MoonScript files that are required will also be compiled and run automatically.
In addition to this, when an error occurs during runtime, the stack trace is
rewritten to give line numbers from the original .moon
file.
moonc
moonc
is used for transforming a MoonsScript file into a Lua file.
It takes a list of files, compiles them all, and creates the associated .lua
files alongside the .moon
files.
You can control where the compiled files are put using the -t
flag, followed
by a directory.
moonc
can also take a directory as an argument, and it will recursively scan
for all MoonScript files and compile them.
Combined with linotify
on linux, the -w
flag can be used to watch all files
that match the given search path for changes, and then compile them only when
required.
Overview of Differences & Highlights
A more detailed overview of the syntax can be found in the documentation.
- Whitespace sensitive blocks defined by indenting
- All variable declarations are local by default
export
keyword to declare global variables,import
keyword to make local copies of values from a table- Parentheses are optional for function calls, similar to Ruby
- Fat arrow,
=>
, can be used to create a function with a self argument @
can be prefixed in front of a name to refer to that name inself
!
operator can be used to call a function with no arguments- Implicit return on functions based on the type of last statement
- ':' is used to separate key and value in table literals instead of
=
- Newlines can be used as table literal entry delimiters in addition to
,
\
is used to call a method on an object instead of:
+=
,-=
,/=
,*=
,%=
operators!=
is an alias for~=
- Table comprehensions, with convenient slicing and iterator syntax
- Lines can be decorated with for loops and if statements at the end of the line
- If statements can be used as expressions
- Class system with inheritance based on metatable's
__index
property - Constructor arguments can begin with
@
to cause them to automatically be assigned to the object - Magic
super
function which maps to super class method of same name in a class method with
statement lets you access anonymous object with short syntax
Dependencies
The following are used in MoonScript:
- Lua 5.1
- LPeg
- LuaFileSystem
- alt-getopt
- and optionally on Linux linotify
License (MIT)
Copyright (C) 2011 by Leaf Corcoran
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.