moonscript/tests/outputs/bubbling.lua
2011-10-12 21:03:55 -07:00

131 lines
2.4 KiB
Lua

local f
f = function(...)
return #{
...
}
end
local dont_bubble
dont_bubble = function()
return (function()
local _accum_0 = { }
local _len_0 = 0
for x in (function(...)
return print(...)
end)("hello") do
_len_0 = _len_0 + 1
_accum_0[_len_0] = x
end
return _accum_0
end)()
end
local k = (function()
local _accum_0 = { }
local _len_0 = 0
for x in (function(...)
return print(...)
end)("hello") do
_len_0 = _len_0 + 1
_accum_0[_len_0] = x
end
return _accum_0
end)()
local j = (function()
local _accum_0 = { }
local _len_0 = 0
for i = 1, 10 do
local _value_0
_value_0 = function(...)
return print(...)
end
if _value_0 ~= nil then
_len_0 = _len_0 + 1
_accum_0[_len_0] = _value_0
end
end
return _accum_0
end)()
local m
m = function(...)
return (function()
local _accum_0 = { }
local _len_0 = 0
local _list_0 = {
...
}
for _index_0 = 1, #_list_0 do
local x = _list_0[_index_0]
if f(...) > 4 then
_len_0 = _len_0 + 1
_accum_0[_len_0] = x
end
end
return _accum_0
end)()
end
local x = (function(...)
local _accum_0 = { }
local _len_0 = 0
local _list_0 = {
...
}
for _index_0 = 1, #_list_0 do
local i = _list_0[_index_0]
local _value_0 = i
if _value_0 ~= nil then
_len_0 = _len_0 + 1
_accum_0[_len_0] = _value_0
end
end
return _accum_0
end)(...)
local y = (function(...)
local _accum_0 = { }
local _len_0 = 0
local _list_0 = {
...
}
for _index_0 = 1, #_list_0 do
x = _list_0[_index_0]
_len_0 = _len_0 + 1
_accum_0[_len_0] = x
end
return _accum_0
end)(...)
local z = (function(...)
local _accum_0 = { }
local _len_0 = 0
for x in hallo do
if f(...) > 4 then
_len_0 = _len_0 + 1
_accum_0[_len_0] = x
end
end
return _accum_0
end)(...)
local a = (function(...)
local _accum_0 = { }
local _len_0 = 0
for i = 1, 10 do
local _value_0 = ...
if _value_0 ~= nil then
_len_0 = _len_0 + 1
_accum_0[_len_0] = _value_0
end
end
return _accum_0
end)(...)
local b = (function(...)
local _accum_0 = { }
local _len_0 = 0
for i = 1, 10 do
local _value_0
_value_0 = function()
return print(...)
end
if _value_0 ~= nil then
_len_0 = _len_0 + 1
_accum_0[_len_0] = _value_0
end
end
return _accum_0
end)(...)