From 779c5c4bb081eabde9d8d60cc95eaaa97aa437a4 Mon Sep 17 00:00:00 2001 From: kikito Date: Mon, 28 Apr 2014 13:56:14 +0200 Subject: [PATCH] edit README --- README.md | 111 ++++++++++++++++++++++++++++++++++++++---------------- 1 file changed, 78 insertions(+), 33 deletions(-) diff --git a/README.md b/README.md index 1a3919b..3430d52 100644 --- a/README.md +++ b/README.md @@ -3,76 +3,121 @@ sandbox.lua A pure-lua solution for running untrusted Lua code. +The default behavior is restricting access to "dangerous" functions in Lua, such as `os.execute`. + +It's possible to provide extra functions via the `options.env` parameter. + +Infinite loops are prevented via the `debug` library. + For now, sandbox.lua only works with Lua 5.1.x. Usage ===== - local sandbox = require 'sandbox' +Require the module like this: -#### `sf = sandbox(f, options)` and `sf = sandbox.protect(f, options)` +``` lua -Those two are synonyms. They return a sandboxed version of `f`. +local sandbox = require 'sandbox' -`options` is not required. So far the only possible options are `env` and `quota` +``` - local sandboxed_f = sandbox(function() return 'hey' end) - local msg = sandboxed_f() -- msg is now 'hey' +### sandbox.protect -Only safe modules and operations can be accessed from a sandboxed function. See the source code for a list of safe/unsafe operations. +`sandbox.protect(f)` (or `sandbox(f)`) produces a sandboxed version of `f`. `f` can be a Lua function or a string with Lua code. - local f1 = sandbox.protect(function() - return string.upper('string.upper is a safe operation.') - end) +A sandboxed function works as regular functions as long as they don't access any insecure features: - local f2 = sandbox.protect(function() - os.execute('rm -rf /') -- this will throw an error, no damage done - end) +```lua - f1() -- ok - f2() -- error: os.execute not found +local sandboxed_f = sandbox(function() return 'hey' end) +local msg = sandboxed_f() -- msg is now 'hey' -##### `options.quota` +``` + +Sandboxed options can not access unsafe Lua modules. (See the [source code](https://github.com/kikito/sandbox.lua/blob/master/sandbox.lua#L35) for a list) + +When a sandboxed function tries to access an unsafe module, an error is produced. + +```lua + +local sf = sandbox.protect(function() + os.execute('rm -rf /') -- this will throw an error, no damage done +end) + +sf() -- error: os.execute not found + +``` + +Sandboxed functions will eventually throw an error if they contain infinite loops: + +```lua + +local sf = sandbox.protect(function() + while true do end +end) + +sf() -- error: quota exceeded + +``` + +### options.quota + +`sandbox.lua` prevents infinite loops from halting the program by hooking the `debug` library to the sandboxed function, and "counting instructions". When +the instructions reach a certain limit, an error is produced. + +This limit can be tweaked via the `quota` option. But default, it is 500000. It is not possible to exhaust the machine with infinite loops; the following will throw an error after invoking 500000 instructions: - sandbox.run('while true do end') +``` lua +sandbox.run('while true do end') -- raise errors after 500000 instructions +sandbox.run('while true do end', {quota=10000}) -- raise error after 10000 instructions +``` -The amount of instructions executed can be tweaked via the `quota` option (default value: 500000 instructions) +Note that if the quota is low enough, sandboxed functions that do lots of calculations might fail: - sandbox.run('while true do end', {quota=10000}) -- throw error after 10000 instructions +``` lua +local f = function() + local count = 1 + for i=1, 400 do count = count + 1 end + return count +end -##### `options.env` +sandbox.run(f, {quota=100}) -- raises error before the function ends +``` -Use the `env` option to add additional variables to the environment +### options.env - local msg = sandbox.run('return foo', {env = {foo = 'This is on the environment'}}) +Use the `env` option to inject additional variables to the environment in which the sandboxed function is executed. -If provided, the `env` variable will be modified by the sanbox (adding base modules like `string`) -The sandboxed code can also modify the sandboxed function. Make sure to securize it if needed. + local msg = sandbox.run('return foo', {env = {foo = 'This is a global var on the the environment'}}) + +Note that the `env` variable will be modified by the sandbox (adding base modules like `string`). The sandboxed code can also modify it. It is +recommended to discard it after use. local env = {amount = 1} sandbox.run('amount = amount + 1', {env = env}) assert(env.amount = 2) -#### `result = sandbox.run(f, options, ...)` +### sandbox.run -`sandbox.run` sanboxes a function and executes it. `f` can be either a string or a function +`sandbox.run(f)` sanboxes and executes `f` in a single line. `f` can be either a string or a function - local msg = sandbox.run(function() return 'this is untrusted code' end) - local msg2 = sandbox.run("return 'this is also untrusted code'") +You can pass `options` param, and it will work like in `sandbox.protect`. +Any extra parameters will just be passed to the sandboxed function when executed. -`sandbox.run(f, o, ...)` is equivalent to `sandbox.protect(f,o)(...)`. - -`options` works exactly like in `sandbox.protect`. - -`sandbox.run` also returns the result of executing `f` with the given params after `options`, if any (notice that strings can't accept parameters). +In other words, `sandbox.run(f, o, ...)` is equivalent to `sandbox.protect(f,o)(...)`. Notice that if `f` throws an error, it is *NOT* captured by `sandbox.run`. Use `pcall` if you want your app to be immune to errors, like this: +``` lua + local ok, result = pcall(sandbox.run, 'error("this just throws an error")') +``` + Installation ============