From 02f0239a336769c72ba8228f03067945fa65530e Mon Sep 17 00:00:00 2001 From: nucular Date: Wed, 9 Mar 2016 23:00:44 +0100 Subject: [PATCH] Get things working again --- README.md | 3 +-- sfxr.lua | 12 ++++++------ 2 files changed, 7 insertions(+), 8 deletions(-) diff --git a/README.md b/README.md index a8f0a86..1b4c5f7 100644 --- a/README.md +++ b/README.md @@ -45,8 +45,7 @@ local device = ao.openLive(driverId, {bits = 16, rate = 44100, channels = 1}) local sound = sfxr.newSound() sound:randomize() -local buffer = sound:generateString() -device:play(buffer, #buffer) +device:play(sound:generateString()) ``` Documentation diff --git a/sfxr.lua b/sfxr.lua index ef6b197..caab807 100644 --- a/sfxr.lua +++ b/sfxr.lua @@ -314,7 +314,7 @@ function sfxr.Sound:resetParameters() self.repeatspeed = 0.0 --- The base @{WAVEFORM|waveform} (*default* @{WAVEFORM|SQUARE}) -- @within Parameters - self.waveform = sfxr.SQUARE + self.waveform = sfxr.WAVEFORM.SQUARE --- Attack time: -- Time the sound takes to reach its peak amplitude @@ -441,7 +441,7 @@ end --- Clamp all parameters within their sane ranges. function sfxr.Sound:sanitizeParameters() self.repeatspeed = clamp(self.repeatspeed, 0, 1) - self.wavetype = clamp(self.wavetype, sfxr.SQUARE, sfxr.NOISE) + self.wavetype = clamp(self.waveform, 0, #sfxr.WAVEFORM) self.envelope.attack = clamp(self.envelope.attack, 0, 1) self.envelope.sustain = clamp(self.envelope.sustain, 0, 1) @@ -672,7 +672,7 @@ function sfxr.Sound:generate(rate, depth) local fp = phase / period -- Square, including square duty - if self.waveform == sfxr.SQUARE then + if self.waveform == sfxr.WAVEFORM.SQUARE then if fp < square_duty then sample = 0.5 else @@ -680,15 +680,15 @@ function sfxr.Sound:generate(rate, depth) end -- Sawtooth - elseif self.waveform == sfxr.SAWTOOTH then + elseif self.waveform == sfxr.WAVEFORM.SAWTOOTH then sample = 1 - fp * 2 -- Sine - elseif self.waveform == sfxr.SINE then + elseif self.waveform == sfxr.WAVEFORM.SINE then sample = math.sin(fp * 2 * math.pi) -- Pitched white noise - elseif self.waveform == sfxr.NOISE then + elseif self.waveform == sfxr.WAVEFORM.NOISE then sample = noisebuffer[trunc(phase * 32 / period) % 32 + 1] end