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Update parameters after loading a sound, fixes #11
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parent
6379b1e7f9
commit
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3
main.lua
3
main.lua
@ -114,7 +114,7 @@ function playSound()
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if source then
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source:stop()
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end
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local t = love.timer.getTime()
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local tab = sound:generateTable(sfxr.FREQ_44100, sfxr.BITS_FLOAT)
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t = love.timer.getTime() - t
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@ -390,6 +390,7 @@ function createActionButtons()
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lb.OnClick = function(o)
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local p = love.filesystem.getSaveDirectory() .. "/" .. "sound.lua"
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sound:load(p)
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updateParameters()
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frt:SetText("Loaded from\n" .. p)
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fr:SetVisible(true):SetModal(true):Center()
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end
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