From 4a6bf880ec420e7495f1193f1ba37a71ff6f607a Mon Sep 17 00:00:00 2001 From: nucular Date: Tue, 6 May 2014 21:49:27 +0200 Subject: [PATCH] Initialization stuff --- sfxr.lua | 107 +++++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 105 insertions(+), 2 deletions(-) diff --git a/sfxr.lua b/sfxr.lua index f91b2bf..10baabb 100644 --- a/sfxr.lua +++ b/sfxr.lua @@ -22,10 +22,113 @@ SOFTWARE. ]]-- local sfxr = {} +sfxr.__index = sfxr local function new() - return setmetatable({}, vector) + local obj = setmetatable({}, sfxr) + obj:__init() + return obj end +-- Constants + +sfxr.SQUARE = 0 +sfxr.SAWTOOTH = 1 +sfxr.SINE = 2 +sfxr.NOISE = 3 + +-- Utilities + +local function trunc(n) + return math.floor(n - 0.5) +end + +local function random(low, high) + return low + math.random() * (high - low) +end + +local function maybe(n) + return trunc(random(0, n or 1)) == 0 +end + +-- Class functions + +function sfxr:__init() + -- Build tables to store the parameters in + self.volume = {} + self.envelope = {} + self.frequency = {} + self.vibrato = {} + self.change = {} + self.duty = {} + self.phaser = {} + self.lowpass = {} + self.highpass = {} + + -- Phaser and noise buffers + self.phaserBuffer = {} + self.noiseBuffer = {} + + self:resetParameters() + self:resetBuffers() +end + +function sfxr:resetParameters() + -- Set all parameters to the default values + self.repeatSpeed = 0.0 + self.waveType = sfxr.SQUARE + self.superSamples = 8 + + self.volume.master = 0.5 + self.volume.sound = 0.5 + + self.envelope.attack = 0.0 + self.envelope.sustain = 0.3 + self.envelope.punch = 0.0 + self.envelope.decay = 0.4 + + self.frequency.start = 0.3 + self.frequency.min = 0.0 + self.frequency.slide = 0.0 + self.frequency.deltaSlide = 0.0 + + self.vibrato.depth = 0.0 + self.vibrato.speed = 0.0 + self.vibrato.delay = 0.0 + + self.change.amount = 0.0 + self.change.speed = 0.0 + + self.duty.ratio = 0.5 + self.duty.sweep = 0.0 + + self.phaser.offset = 0.0 + self.phaser.sweep = 0.0 + + self.lowpass.cutoff = 1.0 + self.lowpass.sweep = 0.0 + self.lowpass.resonance = 0.0 + self.highpass.cutoff = 0.0 + self.highpass.sweep = 0.0 +end + +function sfxr:resetBuffers() + -- Fill the sample buffers with zeroes + for i=1, 1025 do + self.phaserBuffer[i] = 0 + end + + for i=1, 33 do + self.noiseBuffer[i] = 0 + end +end + + +sfxr:__init() + return setmetatable({new = new}, -{__call = function(_, ...) return new(...) end}) + { + __call = function(_, ...) + return new(...) + end + })