replace reference to globals freq and bits with rate and depth

This commit is contained in:
geoffbeier 2020-06-05 03:34:28 -04:00
parent 6b173609a0
commit 4e859aec86

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@ -868,7 +868,7 @@ function sfxr.Sound:generateSoundData(rate, depth, sounddata)
return nil
end
local data = sounddata or love.sound.newSoundData(count, freq, bits, 1)
local data = sounddata or love.sound.newSoundData(count, rate, depth, 1)
for i = 0, #tab - 1 do
data:setSample(i, tab[i + 1])
@ -1264,10 +1264,10 @@ function sfxr.Sound:exportWAV(f, rate, depth)
w32(16) -- chunk size
w16(1) -- compression code (1 = PCM)
w16(1) -- channel number
w32(freq) -- sampling rate
w32(freq * bits / 8) -- bytes per second
w16(bits / 8) -- block alignment
w16(bits) -- bits per sample
w32(rate) -- sampling rate
w32(rate * depth / 8) -- bytes per second
w16(depth / 8) -- block alignment
w16(depth) -- bits per sample
-- Write the header of the data chunk
ws("data")
@ -1292,9 +1292,9 @@ function sfxr.Sound:exportWAV(f, rate, depth)
-- Seek back to the stored positions
seek(pos_fsize)
w32(pos_csize - 4 + samples * bits / 8) -- remaining file size
w32(pos_csize - 4 + samples * depth / 8) -- remaining file size
seek(pos_csize)
w32(samples * bits / 8) -- chunk size
w32(samples * depth / 8) -- chunk size
if close then
f:close()