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update color literals to love11+ (0,1) range
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@ -504,14 +504,14 @@ function createOther()
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local draw = function(o)
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if source then
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love.graphics.setColor(255, 255, 255)
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love.graphics.setColor(1, 1, 1)
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love.graphics.draw(wavecanvas, 495, 25)
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-- Draw a fancy position cursor
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local pos = source:tell("samples")
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local max = sounddata:getSampleCount()
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local x = 495 + (pos / max) * 125
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love.graphics.setColor(255, 153, 0)
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love.graphics.setColor(1, 0.6, 0)
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love.graphics.line(x, 25, x, 165)
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end
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@ -613,7 +613,7 @@ function updateWaveCanvas(waveview)
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local t = love.timer.getTime()
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wavecanvas:clear()
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love.graphics.setCanvas(wavecanvas)
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love.graphics.setColor(255, 255, 255)
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love.graphics.setColor(1, 1, 1)
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love.graphics.setLineStyle("rough")
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-- Iterate through the passed table and draw all lines to the canvas
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@ -628,7 +628,7 @@ function updateWaveCanvas(waveview)
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end
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-- Draw the zero line
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love.graphics.setColor(255, 80, 51, 200)
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love.graphics.setColor(1, 0.314, 0.2, 0.784)
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love.graphics.line(0, 70, 125, 70)
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love.graphics.setCanvas()
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