update color literals to love11+ (0,1) range

This commit is contained in:
geoffbeier 2020-06-05 03:00:08 -04:00
parent 949429d461
commit d4c5a2fbf8

View File

@ -504,14 +504,14 @@ function createOther()
local draw = function(o)
if source then
love.graphics.setColor(255, 255, 255)
love.graphics.setColor(1, 1, 1)
love.graphics.draw(wavecanvas, 495, 25)
-- Draw a fancy position cursor
local pos = source:tell("samples")
local max = sounddata:getSampleCount()
local x = 495 + (pos / max) * 125
love.graphics.setColor(255, 153, 0)
love.graphics.setColor(1, 0.6, 0)
love.graphics.line(x, 25, x, 165)
end
@ -613,7 +613,7 @@ function updateWaveCanvas(waveview)
local t = love.timer.getTime()
wavecanvas:clear()
love.graphics.setCanvas(wavecanvas)
love.graphics.setColor(255, 255, 255)
love.graphics.setColor(1, 1, 1)
love.graphics.setLineStyle("rough")
-- Iterate through the passed table and draw all lines to the canvas
@ -628,7 +628,7 @@ function updateWaveCanvas(waveview)
end
-- Draw the zero line
love.graphics.setColor(255, 80, 51, 200)
love.graphics.setColor(1, 0.314, 0.2, 0.784)
love.graphics.line(0, 70, 125, 70)
love.graphics.setCanvas()