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Moved issues to the GitHub tracker
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README.md
14
README.md
@ -35,17 +35,3 @@ sound:randomize()
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local buffer = sound:generateString()
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local buffer = sound:generateString()
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device:play(buffer, #buffer)
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device:play(buffer, #buffer)
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```
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```
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Known Issues
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------------
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Issues marked with an exclamation mark should be prioritized to be fixed before
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adding any more complicated features. These marked with a question mark either
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are of less priority or it is unknown if they should be handled as a bug.
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- ! The sine wave sound distorts when played with a frequency lower than 0.33.
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- ! The phaser offset has no audible effect, the phaser sweep however has.
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- ! The Lowpass and Highpass filters sounds distorted.
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- ! Changing is broken when the amount is < 0.
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- Sometimes (sometimes!) the generator yields nil, which causes setSample to fail.
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- ? Everything seems to be pitched slightly higher than at the original (floating point error?)
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