Fixed extra iteration in various for loops

This commit is contained in:
Iliyas Jorio 2014-08-21 19:09:48 +02:00
parent 6379b1e7f9
commit f10ef4f3da

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@ -185,11 +185,11 @@ function sfxr.Sound:generate(freq, bits)
local noisebuffer = {} local noisebuffer = {}
-- Reset the sample buffers -- Reset the sample buffers
for i=1, 1025 do for i=1, 1024 do
phaserbuffer[i] = 0 phaserbuffer[i] = 0
end end
for i=1, 33 do for i=1, 32 do
noisebuffer[i] = random(-1, 1) noisebuffer[i] = random(-1, 1)
end end
@ -336,7 +336,7 @@ function sfxr.Sound:generate(freq, bits)
-- And finally the actual tone generation and supersampling -- And finally the actual tone generation and supersampling
local ssample = 0 local ssample = 0
for si = 0, self.supersamples do for si = 0, self.supersamples-1 do
local sample = 0 local sample = 0
phase = phase + 1 phase = phase + 1
@ -346,7 +346,7 @@ function sfxr.Sound:generate(freq, bits)
--phase = 0 --phase = 0
phase = phase % period phase = phase % period
if self.wavetype == sfxr.NOISE then if self.wavetype == sfxr.NOISE then
for i = 1, 33 do for i = 1, 32 do
noisebuffer[i] = random(-1, 1) noisebuffer[i] = random(-1, 1)
end end
end end