sfxr.lua ======== A port of the sfxr sound effect synthesizer to pure Lua, designed to be used together with the *awesome* [LÖVE](https://love2d.org) game framework. Demo ---- To run the demo application you first need to download [LoveFrames](https://github.com/NikolaiResokav/LoveFrames) as a submodule: ``` git submodule update --init love demo ``` Note: Due to LoveFrames only supporting LÖVE 0.9.x, this dependency is inherited by the demo. A move to a new GUI framework is pending. Example usage ------------- These examples should play a randomly generated sound. With [LÖVE](http://love2d.org): ```lua local sfxr = require("sfxr") function love.load() local sound = sfxr.newSound() sound:randomize() sound:play() end ``` With [lao](https://github.com/TheLinx/lao): ```lua require("ao") local sfxr = require("sfxr") local driverId = ao.defaultDriverId() local device = ao.openLive(driverId, {bits = 16, rate = 44100, channels = 1}) local sound = sfxr.newSound() sound:randomize() local buffer = sound:generateString() device:play(buffer, #buffer) ``` **More documentation is available at the [Project Wiki](https://github.com/nucular/sfxrlua/wiki)**