terra/app/dom.js

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// Creates an HD canvas element on page and
// returns a reference to the element
var createCanvasElement = function (width, height, id, insertAfter) {
// Creates a scaled-up canvas based on the device's
// resolution, then displays it properly using styles
function createHDCanvas (ratio) {
var canvas = document.createElement('canvas');
var ctx = canvas.getContext('2d');
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// Creates a dummy canvas to test device's pixel ratio
ratio = (function () {
var ctx = document.createElement('canvas').getContext('2d');
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var dpr = window.devicePixelRatio || 1;
var bsr = ctx.webkitBackingStorePixelRatio ||
ctx.mozBackingStorePixelRatio ||
ctx.msBackingStorePixelRatio ||
ctx.oBackingStorePixelRatio ||
ctx.backingStorePixelRatio || 1;
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return dpr / bsr;
})();
canvas.width = width * ratio;
canvas.height = height * ratio;
canvas.style.width = width + 'px';
canvas.style.height = height + 'px';
ctx.setTransform(ratio, 0, 0, ratio, 0, 0);
ctx.font = 'bold ' + cellSize + 'px Arial';
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if (id) canvas.id = id;
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return canvas;
}
var canvas = createHDCanvas();
if (insertAfter) insertAfter.parentNode.insertBefore(canvas, insertAfter.nextSibling);
else document.body.appendChild(canvas);
return canvas;
};
module.exports = {
createCanvasElement: createCanvasElement
};