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Fix #12: only set canvas context font t once
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@ -2,7 +2,6 @@ var _ = require('./util.js');
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module.exports = function (canvas, grid, cellSize) {
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var ctx = canvas.getContext('2d');
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ctx.font = 'bold ' + cellSize + 'px Arial';
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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_.each(grid, function (column, x) {
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17
app/dom.js
17
app/dom.js
@ -5,16 +5,17 @@ var createCanvasElement = function (width, height, id, insertAfter) {
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// resolution, then displays it properly using styles
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function createHDCanvas (ratio) {
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var canvas = document.createElement('canvas');
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var ctx = canvas.getContext('2d');
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// Creates a dummy canvas to test device's pixel ratio
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ratio = (function () {
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var context = document.createElement('canvas').getContext('2d');
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var ctx = document.createElement('canvas').getContext('2d');
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var dpr = window.devicePixelRatio || 1;
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var bsr = context.webkitBackingStorePixelRatio ||
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context.mozBackingStorePixelRatio ||
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context.msBackingStorePixelRatio ||
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context.oBackingStorePixelRatio ||
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context.backingStorePixelRatio || 1;
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var bsr = ctx.webkitBackingStorePixelRatio ||
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ctx.mozBackingStorePixelRatio ||
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ctx.msBackingStorePixelRatio ||
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ctx.oBackingStorePixelRatio ||
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ctx.backingStorePixelRatio || 1;
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return dpr / bsr;
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})();
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@ -22,7 +23,9 @@ var createCanvasElement = function (width, height, id, insertAfter) {
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canvas.height = height * ratio;
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canvas.style.width = width + 'px';
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canvas.style.height = height + 'px';
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canvas.getContext('2d').setTransform(ratio, 0, 0, ratio, 0, 0);
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ctx.setTransform(ratio, 0, 0, ratio, 0, 0);
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ctx.font = 'bold ' + cellSize + 'px Arial';
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if (id) canvas.id = id;
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return canvas;
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18
dist/terra.js
vendored
18
dist/terra.js
vendored
@ -185,7 +185,6 @@ var _ = require('./util.js');
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module.exports = function (canvas, grid, cellSize) {
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var ctx = canvas.getContext('2d');
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ctx.font = 'bold ' + cellSize + 'px Arial';
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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_.each(grid, function (column, x) {
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@ -215,16 +214,17 @@ var createCanvasElement = function (width, height, id, insertAfter) {
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// resolution, then displays it properly using styles
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function createHDCanvas (ratio) {
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var canvas = document.createElement('canvas');
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var ctx = canvas.getContext('2d');
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// Creates a dummy canvas to test device's pixel ratio
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ratio = (function () {
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var context = document.createElement('canvas').getContext('2d');
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var ctx = document.createElement('canvas').getContext('2d');
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var dpr = window.devicePixelRatio || 1;
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var bsr = context.webkitBackingStorePixelRatio ||
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context.mozBackingStorePixelRatio ||
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context.msBackingStorePixelRatio ||
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context.oBackingStorePixelRatio ||
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context.backingStorePixelRatio || 1;
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var bsr = ctx.webkitBackingStorePixelRatio ||
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ctx.mozBackingStorePixelRatio ||
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ctx.msBackingStorePixelRatio ||
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ctx.oBackingStorePixelRatio ||
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ctx.backingStorePixelRatio || 1;
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return dpr / bsr;
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})();
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@ -232,7 +232,9 @@ var createCanvasElement = function (width, height, id, insertAfter) {
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canvas.height = height * ratio;
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canvas.style.width = width + 'px';
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canvas.style.height = height + 'px';
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canvas.getContext('2d').setTransform(ratio, 0, 0, ratio, 0, 0);
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ctx.setTransform(ratio, 0, 0, ratio, 0, 0);
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ctx.font = 'bold ' + cellSize + 'px Arial';
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if (id) canvas.id = id;
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return canvas;
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2
dist/terra.min.js
vendored
2
dist/terra.min.js
vendored
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