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Change default moveLv to 0
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@ -14,7 +14,7 @@ var creatureFactory = (function () {
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baseCreature.prototype.sustainability = 2;
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// used as percentages of maxEnergy
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baseCreature.prototype.reproduceLv = 0.70;
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baseCreature.prototype.moveLv = 0.20;
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baseCreature.prototype.moveLv = 0;
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baseCreature.prototype.boundEnergy = function() {
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if (this.energy > this.maxEnergy)
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2
dist/terra.js
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2
dist/terra.js
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@ -24,7 +24,7 @@ var creatureFactory = (function () {
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baseCreature.prototype.sustainability = 2;
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// used as percentages of maxEnergy
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baseCreature.prototype.reproduceLv = 0.70;
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baseCreature.prototype.moveLv = 0.20;
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baseCreature.prototype.moveLv = 0;
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baseCreature.prototype.boundEnergy = function() {
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if (this.energy > this.maxEnergy)
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2
dist/terra.min.js
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2
dist/terra.min.js
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