mirror of
https://github.com/bakpakin/tiny-ecs.git
synced 2024-11-17 04:44:23 +00:00
Update version to 0.0.2
Add System addition and removal Changed implementation for Entity removal Change README and example code
This commit is contained in:
parent
b98cd5a14d
commit
216064d63c
@ -51,7 +51,7 @@ local talkingSystem = System(
|
||||
print("Talking system has started.")
|
||||
end,
|
||||
function (p, delta)
|
||||
print(p.name .. ", who weighs " .. p.mass .. "pounds, says, " .. p.phrase)
|
||||
print(p.name .. ", who weighs " .. p.mass .. " pounds, says, \"" .. p.phrase .. "\"")
|
||||
end,
|
||||
personAspect
|
||||
)
|
||||
@ -61,7 +61,7 @@ local world = World(talkingSystem)
|
||||
local joe = {
|
||||
name = "Joe",
|
||||
phrase = "I'm a plumber.",
|
||||
mass = 150,
|
||||
mass = 250,
|
||||
hairColor = "brown"
|
||||
}
|
||||
|
||||
|
178
jojo.lua
178
jojo.lua
@ -1,5 +1,5 @@
|
||||
local jojo = {
|
||||
_VERSION = "0.0.1",
|
||||
_VERSION = "0.0.2",
|
||||
_URL = "https://github.com/bakpakin/Jojo"
|
||||
}
|
||||
|
||||
@ -30,6 +30,7 @@ jojo.Aspect = Aspect
|
||||
jojo.System = System
|
||||
|
||||
local tinsert = table.insert
|
||||
local tremove = table.remove
|
||||
local tconcat = table.concat
|
||||
local pairs = pairs
|
||||
local ipairs = ipairs
|
||||
@ -156,12 +157,12 @@ function Aspect:__tostring()
|
||||
return "JojoAspect<>"
|
||||
else
|
||||
return "JojoAspect<Required: {" ..
|
||||
tconcat(self[1], ", ") ..
|
||||
"}, Excluded: {" ..
|
||||
tconcat(self[2], ", ") ..
|
||||
"}, One Req.: {" ..
|
||||
tconcat(self[3], ", ") ..
|
||||
"}>"
|
||||
tconcat(self[1], ", ") ..
|
||||
"}, Excluded: {" ..
|
||||
tconcat(self[2], ", ") ..
|
||||
"}, One Req.: {" ..
|
||||
tconcat(self[3], ", ") ..
|
||||
"}>"
|
||||
end
|
||||
end
|
||||
|
||||
@ -216,6 +217,9 @@ function World:init(...)
|
||||
-- Table of Entity IDs to Entities
|
||||
self.entities = {}
|
||||
|
||||
-- Number of Entities in World.
|
||||
self.entityCount = 0
|
||||
|
||||
-- List of Systems
|
||||
self.systems = args
|
||||
|
||||
@ -226,15 +230,54 @@ function World:init(...)
|
||||
-- Next available entity ID
|
||||
self.nextID = 0
|
||||
|
||||
-- Table of System indices to Sets of matching Entity IDs
|
||||
-- Table of System IDs to Sets of matching Entity IDs
|
||||
local systemEntities = {}
|
||||
self.systemEntities = systemEntities
|
||||
|
||||
for i, sys in ipairs(args) do
|
||||
systemEntities[i] = {}
|
||||
systemIndices[sys.id] = i
|
||||
local id = sys.id
|
||||
systemEntities[id] = {}
|
||||
systemIndices[id] = i
|
||||
end
|
||||
|
||||
-- List of Systems to add next update
|
||||
self.systemsToAdd = {}
|
||||
|
||||
-- List of System ids to remove next update
|
||||
self.systemsToRemove = {}
|
||||
|
||||
end
|
||||
|
||||
function World:__tostring()
|
||||
return "JojoWorld<systemCount: " ..
|
||||
#self.systems ..
|
||||
", entityCount: " ..
|
||||
#self.entityCount ..
|
||||
">"
|
||||
end
|
||||
|
||||
-- World:addSystems(...)
|
||||
|
||||
-- Appends Systems in order to the World. Systems will be added after the next
|
||||
-- call to World:update(dt)
|
||||
function World:addSystems(...)
|
||||
local args = {...}
|
||||
local systemsToAdd = self.systemsToAdd
|
||||
for i, sys in ipairs(args) do
|
||||
tinsert(systemsToAdd, sys)
|
||||
end
|
||||
end
|
||||
|
||||
-- World:freeSystems(...)
|
||||
|
||||
-- Appends Systems in order to the World. Systems will be added after the next
|
||||
-- call to World:update(dt)
|
||||
function World:removeSystems(...)
|
||||
local args = {...}
|
||||
local systemsToRemove = self.systemsToRemove
|
||||
for i, sys in ipairs(args) do
|
||||
tinsert(systemsToRemove, sys)
|
||||
end
|
||||
end
|
||||
|
||||
-- World:add(...)
|
||||
@ -287,64 +330,87 @@ function World:update(dt)
|
||||
|
||||
local statuses = self.status
|
||||
local systemEntities = self.systemEntities
|
||||
local systemIndices = self.systemIndices
|
||||
local entities = self.entities
|
||||
local systems = self.systems
|
||||
local systemsToAdd = self.systemsToAdd
|
||||
local systemsToRemove = self.systemsToRemove
|
||||
|
||||
-- Remove all Systems queued for removal
|
||||
for i = #systemsToRemove, 1, -1 do
|
||||
-- Pop system off the remove stack
|
||||
local sys = systemsToRemove[i]
|
||||
systemsToRemove[i] = nil
|
||||
|
||||
local id = sys.id
|
||||
local sysIndex = systemIndices[id]
|
||||
tremove(systems, sysIndex)
|
||||
systemEntities[id] = nil
|
||||
end
|
||||
|
||||
-- Add Systems queued for addition
|
||||
for i = 1, #systemsToAdd do
|
||||
-- Pop system off the add queue
|
||||
local sys = systemsToAdd[i]
|
||||
systemsToAdd[i] = nil
|
||||
|
||||
-- Add system to world
|
||||
local id = sys.id
|
||||
local eids = {}
|
||||
systemEntities[id] = eids
|
||||
tinsert(systems, sys)
|
||||
systemIndices[id] = #systems
|
||||
|
||||
local a = sys.aspect
|
||||
for eid, e in pairs(entities) do
|
||||
eids[eid] = a:matches(e) and true or nil
|
||||
end
|
||||
end
|
||||
|
||||
-- Kepp track of number of Entities in World
|
||||
local deltaEntityCount = 0
|
||||
|
||||
-- Add, remove, or change Entities
|
||||
for eid, s in pairs(statuses) do
|
||||
local e = entities[eid]
|
||||
if s == "add" then
|
||||
local e = entities[eid]
|
||||
for sysid, eids in pairs(systemEntities) do
|
||||
local a = systems[sysid].aspect
|
||||
deltaEntityCount = deltaEntityCount + 1
|
||||
for sysID, eids in pairs(systemEntities) do
|
||||
local a = systems[systemIndices[sysID]].aspect
|
||||
eids[eid] = a:matches(e) and true or nil
|
||||
end
|
||||
statuses[eid] = nil
|
||||
end
|
||||
end
|
||||
|
||||
for sysid, s in ipairs(self.systems) do
|
||||
|
||||
local preupdate = s.preupdate
|
||||
local eids = systemEntities[sysid]
|
||||
local active = s.active
|
||||
|
||||
-- Preupdate
|
||||
if active and preupdate then
|
||||
preupdate(dt)
|
||||
end
|
||||
|
||||
if active then -- Free freed entities and update the others.
|
||||
|
||||
local u = s.update
|
||||
|
||||
for eid in pairs(eids) do
|
||||
local status = statuses[eid]
|
||||
if status == "remove" then
|
||||
eids[eid] = nil
|
||||
else
|
||||
u(entities[eid], dt)
|
||||
end
|
||||
end
|
||||
|
||||
else -- Just free freed Entities
|
||||
|
||||
for eid in pairs(eids) do
|
||||
if statuses[eid] == "remove" then
|
||||
eids[eid] = nil
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
-- Reset all statuses for next update
|
||||
for eid, s in pairs(statuses) do
|
||||
if s == "remove" then
|
||||
entities[eid].id = nil
|
||||
elseif s == "remove" then
|
||||
deltaEntityCount = deltaEntityCount - 1
|
||||
entities[eid] = nil
|
||||
for _, eids in pairs(systemEntities) do
|
||||
eids[eid] = nil
|
||||
end
|
||||
end
|
||||
statuses[eid] = nil
|
||||
end
|
||||
|
||||
-- Update Entity count
|
||||
self.entityCount = self.entityCount + deltaEntityCount
|
||||
|
||||
-- Iterate through Systems IN ORDER
|
||||
for _, s in ipairs(self.systems) do
|
||||
if s.active then
|
||||
|
||||
local preupdate = s.preupdate
|
||||
local update = s.update
|
||||
|
||||
if preupdate then
|
||||
preupdate(dt)
|
||||
end
|
||||
|
||||
if update then
|
||||
local eids = systemEntities[s.id]
|
||||
for eid in pairs(eids) do
|
||||
update(entities[eid], dt)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return jojo
|
||||
|
@ -83,12 +83,20 @@ assert(e1.xform.x == 21, "e1.xform.x should be 21, but is " .. e1.xform.x)
|
||||
assert(e2.xform.x == -19, "e2.xform.x should be -19, but is " .. e2.xform.x)
|
||||
assert(e3.xform.y == 68, "e3.xform.y should be 68, but is " .. e3.xform.y)
|
||||
|
||||
world:removeSystems(moves)
|
||||
world:update(1234567890)
|
||||
world:addSystems(moves)
|
||||
|
||||
world:remove(e3, e2)
|
||||
world:update(20)
|
||||
assert(e1.xform.x == 41, "e1.xform.x should be 41, but is " .. e1.xform.x)
|
||||
assert(e2.xform.x == -19, "e2.xform.x should be -19, but is " .. e2.xform.x)
|
||||
assert(e3.xform.y == 68, "e3.xform.y should be 68, but is " .. e3.xform.y)
|
||||
|
||||
world:removeSystems(moves)
|
||||
world:update(12345)
|
||||
world:addSystems(moves)
|
||||
|
||||
world:add(e3, e2)
|
||||
world:update(19)
|
||||
world:remove(e3, e2)
|
||||
|
Loading…
Reference in New Issue
Block a user