mirror of
https://github.com/bakpakin/tiny-ecs.git
synced 2024-11-17 04:44:23 +00:00
Combine the 'add entities' procedure in manage_entities with 'change
entities'
This commit is contained in:
parent
d720d361e6
commit
83d806011b
70
tiny.lua
70
tiny.lua
@ -419,9 +419,6 @@ local worldMetaTable
|
||||
function tiny.world(...)
|
||||
local ret = setmetatable({
|
||||
|
||||
-- List of Entities to add
|
||||
entitiesToAdd = {},
|
||||
|
||||
-- List of Entities to remove
|
||||
entitiesToRemove = {},
|
||||
|
||||
@ -458,13 +455,8 @@ end
|
||||
-- Also call this on Entities that have changed Components such that they
|
||||
-- match different Filters. Returns the Entity.
|
||||
function tiny.addEntity(world, entity)
|
||||
if world.entities[entity] then
|
||||
local e2c = world.entitiesToChange
|
||||
e2c[#e2c + 1] = entity
|
||||
else
|
||||
local e2a = world.entitiesToAdd
|
||||
e2a[#e2a + 1] = entity
|
||||
end
|
||||
return entity
|
||||
end
|
||||
tiny_addEntity = tiny.addEntity
|
||||
@ -496,7 +488,7 @@ function tiny.add(world, ...)
|
||||
end
|
||||
tiny_add = tiny.add
|
||||
|
||||
--- Removes an Entity to the World. Returns the Entity.
|
||||
--- Removes an Entity from the World. Returns the Entity.
|
||||
function tiny.removeEntity(world, entity)
|
||||
local e2r = world.entitiesToRemove
|
||||
e2r[#e2r + 1] = entity
|
||||
@ -621,17 +613,15 @@ end
|
||||
-- Adds, removes, and changes Entities that have been marked.
|
||||
function tiny_manageEntities(world)
|
||||
|
||||
local e2a = world.entitiesToAdd
|
||||
local e2r = world.entitiesToRemove
|
||||
local e2c = world.entitiesToChange
|
||||
|
||||
-- Early exit
|
||||
if #e2a == 0 and #e2r == 0 and #e2c == 0 then
|
||||
if #e2r == 0 and #e2c == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
world.entitiesToChange = {}
|
||||
world.entitiesToAdd = {}
|
||||
world.entitiesToRemove = {}
|
||||
|
||||
local entities = world.entities
|
||||
@ -642,7 +632,13 @@ function tiny_manageEntities(world)
|
||||
-- Change Entities
|
||||
for i = 1, #e2c do
|
||||
local entity = e2c[i]
|
||||
if entities[entity] then
|
||||
-- Add if needed
|
||||
if not entities[entity] then
|
||||
local index = #entityList + 1
|
||||
entities[entity] = index
|
||||
entityList[index] = entity
|
||||
entityCount = entityCount + 1
|
||||
end
|
||||
for j = 1, #systems do
|
||||
local system = systems[j]
|
||||
if not system.nocache then
|
||||
@ -675,7 +671,6 @@ function tiny_manageEntities(world)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
e2c[i] = nil
|
||||
end
|
||||
|
||||
@ -716,36 +711,6 @@ function tiny_manageEntities(world)
|
||||
end
|
||||
end
|
||||
|
||||
-- Add Entities
|
||||
for i = 1, #e2a do
|
||||
local entity = e2a[i]
|
||||
if not entities[entity] then
|
||||
local listIndex = #entityList + 1
|
||||
entities[entity] = listIndex
|
||||
entityList[listIndex] = entity
|
||||
entityCount = entityCount + 1
|
||||
for j = 1, #systems do
|
||||
local system = systems[j]
|
||||
if not system.nocache then
|
||||
local ses = system.entities
|
||||
local seis = system.indices
|
||||
local filter = system.filter
|
||||
if filter and filter(system, entity) then
|
||||
system.modified = true
|
||||
local index = #ses + 1
|
||||
ses[index] = entity
|
||||
seis[entity] = index
|
||||
local onAdd = system.onAdd
|
||||
if onAdd then
|
||||
onAdd(system, entity)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
e2a[i] = nil
|
||||
end
|
||||
|
||||
-- Update Entity count
|
||||
world.entityCount = entityCount
|
||||
end
|
||||
@ -757,7 +722,7 @@ function tiny.refresh(world)
|
||||
tiny_manageSystems(world)
|
||||
tiny_manageEntities(world)
|
||||
local systems = world.systems
|
||||
for i = 1, #systems do
|
||||
for i = #systems, 1, -1 do
|
||||
local system = systems[i]
|
||||
if system.active then
|
||||
local onModify = system.onModify
|
||||
@ -783,24 +748,25 @@ function tiny.update(world, dt, filter)
|
||||
-- Iterate through Systems IN REVERSE ORDER
|
||||
for i = #systems, 1, -1 do
|
||||
local system = systems[i]
|
||||
if system.active then
|
||||
-- Call the modify callback on Systems that have been modified.
|
||||
local onModify = system.onModify
|
||||
if onModify and system.modified then
|
||||
onModify(system, dt)
|
||||
end
|
||||
local preWrap = system.preWrap
|
||||
if preWrap and system.active and
|
||||
if preWrap and
|
||||
((not filter) or filter(world, system)) then
|
||||
preWrap(system, dt)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Iterate through Systems IN ORDER
|
||||
for i = 1, #systems do
|
||||
local system = systems[i]
|
||||
if system.active and ((not filter) or filter(world, system)) then
|
||||
|
||||
-- Call the modify callback on Systems that have been modified.
|
||||
local onModify = system.onModify
|
||||
if onModify and system.modified then
|
||||
onModify(system, dt)
|
||||
end
|
||||
|
||||
-- Update Systems that have an update method (most Systems)
|
||||
local update = system.update
|
||||
if update then
|
||||
|
Loading…
Reference in New Issue
Block a user