mirror of
https://github.com/bakpakin/tiny-ecs.git
synced 2024-11-28 23:54:21 +00:00
Fix Adding systems and items to the world inside a call to system:onAdd()
This commit is contained in:
parent
a5af4b6ecd
commit
9834dfa9d6
22
tiny.lua
22
tiny.lua
@ -348,7 +348,7 @@ local worldMetaTable
|
|||||||
-- Can optionally add default Systems and Entities. Returns the new World along
|
-- Can optionally add default Systems and Entities. Returns the new World along
|
||||||
-- with default Entities and Systems.
|
-- with default Entities and Systems.
|
||||||
function tiny.world(...)
|
function tiny.world(...)
|
||||||
local ret = {
|
local ret = setmetatable({
|
||||||
|
|
||||||
-- List of Entities to add
|
-- List of Entities to add
|
||||||
entitiesToAdd = {},
|
entitiesToAdd = {},
|
||||||
@ -370,13 +370,13 @@ function tiny.world(...)
|
|||||||
|
|
||||||
-- List of Systems
|
-- List of Systems
|
||||||
systems = {}
|
systems = {}
|
||||||
}
|
}, worldMetaTable)
|
||||||
|
|
||||||
tiny_add(ret, ...)
|
tiny_add(ret, ...)
|
||||||
tiny_manageSystems(ret)
|
tiny_manageSystems(ret)
|
||||||
tiny_manageEntities(ret)
|
tiny_manageEntities(ret)
|
||||||
|
|
||||||
return setmetatable(ret, worldMetaTable), ...
|
return ret, ...
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Adds an Entity to the world.
|
--- Adds an Entity to the world.
|
||||||
@ -461,6 +461,9 @@ function tiny_manageSystems(world)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
world.systemsToAdd = {}
|
||||||
|
world.systemsToRemove = {}
|
||||||
|
|
||||||
local entities = world.entities
|
local entities = world.entities
|
||||||
local systems = world.systems
|
local systems = world.systems
|
||||||
local system, index, filter
|
local system, index, filter
|
||||||
@ -531,6 +534,7 @@ end
|
|||||||
|
|
||||||
-- Adds and removes Entities that have been marked.
|
-- Adds and removes Entities that have been marked.
|
||||||
function tiny_manageEntities(world)
|
function tiny_manageEntities(world)
|
||||||
|
|
||||||
local e2a, e2r = world.entitiesToAdd, world.entitiesToRemove
|
local e2a, e2r = world.entitiesToAdd, world.entitiesToRemove
|
||||||
|
|
||||||
-- Early exit
|
-- Early exit
|
||||||
@ -538,6 +542,9 @@ function tiny_manageEntities(world)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
world.entitiesToAdd = {}
|
||||||
|
world.entitiesToRemove = {}
|
||||||
|
|
||||||
local entities = world.entities
|
local entities = world.entities
|
||||||
local systems = world.systems
|
local systems = world.systems
|
||||||
local entityCount = world.entityCount
|
local entityCount = world.entityCount
|
||||||
@ -696,9 +703,7 @@ end
|
|||||||
|
|
||||||
--- Sets the index of a System in the World, and returns the old index. Changes
|
--- Sets the index of a System in the World, and returns the old index. Changes
|
||||||
-- the order in which they Systems processed, because lower indexed Systems are
|
-- the order in which they Systems processed, because lower indexed Systems are
|
||||||
-- processed first. If 'index' < 0, then sets 'index' relative to the last index
|
-- processed first. Returns the old system.index.
|
||||||
-- in the World; -1 is the index of the last System, -2 is the second to last,
|
|
||||||
-- and so on. Returns the old system.index.
|
|
||||||
function tiny.setSystemIndex(world, system, index)
|
function tiny.setSystemIndex(world, system, index)
|
||||||
local oldIndex = system.index
|
local oldIndex = system.index
|
||||||
local systems = world.systems
|
local systems = world.systems
|
||||||
@ -734,7 +739,10 @@ worldMetaTable = {
|
|||||||
getSystemCount = tiny.getSystemCount,
|
getSystemCount = tiny.getSystemCount,
|
||||||
getSystemIndex = tiny.getSystemIndex,
|
getSystemIndex = tiny.getSystemIndex,
|
||||||
setSystemIndex = tiny.setSystemIndex
|
setSystemIndex = tiny.setSystemIndex
|
||||||
}
|
},
|
||||||
|
__tostring = function(self)
|
||||||
|
return "tiny-ecs_World"
|
||||||
|
end
|
||||||
}
|
}
|
||||||
|
|
||||||
return tiny
|
return tiny
|
||||||
|
Loading…
Reference in New Issue
Block a user