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formalize attributes
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385
luigi/attribute.lua
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385
luigi/attribute.lua
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@@ -0,0 +1,385 @@
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--[[--
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Widget attributes.
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This module defines "attributes" (special fields) that are
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recognized by all widgets. Their interpretation may vary
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depending on the `type` of widget. Some widget types may also
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recognize additional attributes.
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Setting attributes can have side effects. For example, setting
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`height` or `width` causes the parent widget and its descendants
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to recalculate their size and position.
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--]]--
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local Attribute = {}
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--[[--
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widget identifier.
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Should contain a unique string identifying the widget, if present.
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A reference to the widget will be stored in the associated layout
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in a property having the same name as the widget's id.
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Setting this attribute re-registers the widget with its layout.
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@attrib id
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--]]--
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function Attribute.id (widget, value)
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local layout = widget.layout.master or widget.layout
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local oldValue = widget.attributes.id
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if oldValue then
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layout[oldValue] = nil
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end
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if value then
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layout[value] = widget
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end
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widget.attributes.id = value
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end
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-- TODO: formalize this bitfield somewhere
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local function parseKeyCombo (value)
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local mainKey = (value):match '[^%-]+$'
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local alt = (value):match 'alt%-' and 1 or 0
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local ctrl = (value):match 'ctrl%-' and 2 or 0
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local shift = (value):match 'shift%-' and 4 or 0
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local modifierFlags = alt + ctrl + shift
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return mainKey, modifierFlags
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end
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--[[--
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Keyboard accelerator.
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Should contain a string representing a key and optional modifiers,
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separated by dashes; for example `'ctrl-c'` or `'alt-shift-escape'`.
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Pressing this key combination bubbles a `Press` event on the widget,
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as if it had been pressed with a mouse or touch interface.
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Setting this attribute re-registers the widget with its layout.
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@attrib key
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--]]--
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function Attribute.key (widget, value)
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local layout = widget.layout.master or widget.layout
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local oldValue = widget.attributes.key
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if oldValue then
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local mainKey, modifierFlags = parseKeyCombo(oldValue)
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layout.accelerators[modifierFlags][mainKey] = nil
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end
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if value then
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local mainKey, modifierFlags = parseKeyCombo(value)
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layout.accelerators[modifierFlags][mainKey] = widget
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end
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widget.attributes.key = value
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end
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--[[--
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widget value.
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Some widget types expect the value to be of a specific type and
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within a specific range. For example, `slider` and `progress`
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widgets expect a normalized number, and `text` widgets expect
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a string.
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Setting this attribute bubbles the `Change` event.
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@attrib value
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--]]--
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function Attribute.value (widget, value)
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local oldValue = widget.value
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widget.attributes.value = value
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widget:bubbleEvent('Change', { value = value, oldValue = oldValue })
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end
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--[[--
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widget style.
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Should contain a string or array of strings identifying
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style rules to be applied to the widget. When resolving
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any attribute with a `nil` value, these style rules are
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searched for a corresponding attribute.
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Setting this attribute resets the `Font` and `Text` object
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associated with this widget.
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Setting this attribute recalculates the size and position
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of the parent widget and its descendants.
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@attrib style
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--]]--
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function Attribute.style (widget, value)
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widget.attributes.style = value
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widget.fontData = nil
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widget.textData = nil
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widget.reshape(widget.parent or widget)
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end
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--[[--
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Size Attributes.
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Setting these attributes recalculates the size and position
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of the parent widget and its descendants.
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@section size
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--]]--
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--[[--
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Flow axis.
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Should equal either `'x'` or `'y'`. Defaults to `'y'`.
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This attribute determines the placement and default dimensions
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of any child widgets.
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When flow is `'x'`, the `height` of child widgets defaults
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to this widget's height, and each child is placed to the
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right of the previous child. When flow is `'y'`, the `width`
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of child widgets defaults to this widget's width, and each
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child is placed below the previous child.
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Setting this attribute resets the `Text` object associated
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with this widget.
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@attrib flow
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--]]--
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function Attribute.flow (widget, value)
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widget.attributes.flow = value
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widget.textData = nil
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widget.reshape(widget.parent or widget)
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end
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--[[--
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Width.
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This attribute may not always hold a numeric value.
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To get the calculated width, use `Widget:getWidth`.
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Setting this attribute when the `wrap` attribute is
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also present resets the `Text` object associated
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with this widget.
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@attrib width
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--]]--
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function Attribute.width (widget, value)
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value = value and math.max(value, widget.minwidth or 0)
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widget.attributes.width = value
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if widget.wrap then
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widget.textData = nil
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end
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widget.reshape(widget.parent or widget)
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end
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--[[--
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Height.
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This attribute may not always hold a numeric value.
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To get the calculated height, use `Widget:getHeight`.
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@attrib height
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--]]--
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function Attribute.height (widget, value)
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value = value and math.max(value, widget.minheight or 0)
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widget.attributes.height = value
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widget.reshape(widget.parent or widget)
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end
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--[[--
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Minimum width.
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@attrib minwidth
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--]]--
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function Attribute.minwidth (widget, value)
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widget.attributes.minwidth = value
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widget.reshape(widget.parent or widget)
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end
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--[[--
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Minimum height.
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@attrib minheight
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--]]--
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function Attribute.minheight (widget, value)
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widget.attributes.minheight = value
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widget.reshape(widget.parent or widget)
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end
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--[[--
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Font Attributes.
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Setting these attributes resets the Font and Text
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objects associated with the widget.
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@section font
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--]]--
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--[[--
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Font path.
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Should contain a path to a TrueType font to use for displaying
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this widget's `text`.
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@attrib font
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--]]--
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function Attribute.font (widget, value)
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widget.attributes.font = value
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widget.fontData = nil
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widget.textData = nil
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end
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--[[--
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Font size.
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Should contain a number representing the size of the font, in points.
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Defaults to 12.
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@attrib size
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--]]--
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function Attribute.size (widget, value)
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widget.attributes.size = value
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widget.fontData = nil
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widget.textData = nil
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end
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--[[--
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Text Attributes.
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Setting these attributes resets the Text object
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associated with the widget.
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@section text
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--]]--
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--[[--
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Text to display.
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@attrib text
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--]]--
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function Attribute.text (widget, value)
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widget.attributes.text = value
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widget.textData = nil
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end
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--[[--
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Text color.
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Should contain an array with 3 or 4 values (RGB or RGBA) from 0 to 255.
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@attrib color
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--]]--
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function Attribute.color (widget, value)
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widget.attributes.color = value
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widget.textData = nil
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end
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--[[--
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Text and icon alignment.
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@attrib align
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--]]--
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function Attribute.align (widget, value)
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widget.attributes.align = value
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widget.textData = nil
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end
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--[[--
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Wrap text onto multiple lines.
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Should contain `true` for multiline text, or `false` or `nil`
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for a single line. Even text containing line breaks will display
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as a single line when this attribute is not set to `true`.
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@attrib wrap
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--]]--
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function Attribute.wrap (widget, value)
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widget.attributes.wrap = value
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widget.textData = nil
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end
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--[[--
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Visual Attributes.
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@section visual
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--]]--
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--[[--
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Background color.
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Should contain an array with 3 or 4 values (RGB or RGBA) from 0 to 255.
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@attrib background
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--]]--
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function Attribute.background (widget, value)
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widget.attributes.background = value
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end
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--[[--
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Outline color.
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Should contain an array with 3 or 4 values (RGB or RGBA) from 0 to 255.
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@attrib outline
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--]]--
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function Attribute.outline (widget, value)
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widget.attributes.outline = value
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end
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--[[--
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Slice image.
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Should contain a path to an image with "slices" to display for this widget.
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@attrib slices
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--]]--
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function Attribute.slices (widget, value)
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widget.attributes.slices = value
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end
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--[[--
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Margin size.
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The margin area occupies space outside of the `outline` and `slices`.
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@attrib margin
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--]]--
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function Attribute.margin (widget, value)
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widget.attributes.margin = value
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widget.textData = nil
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widget:reshape()
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end
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--[[--
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Padding size.
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The padding area occupies space inside the `outline` and `slices`,
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and outside the space where the `icon` and `text` and any
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child widgets appear.
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@attrib padding
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--]]--
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function Attribute.padding (widget, value)
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widget.attributes.padding = value
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widget.textData = nil
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widget:reshape()
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end
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--[[--
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Icon path.
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Should contain a path to an image file.
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@attrib icon
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--]]--
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function Attribute.icon (widget, value)
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widget.attributes.icon = value
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widget.textData = nil
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end
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return Attribute
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