scissor me baby

This commit is contained in:
airstruck
2015-12-08 17:14:49 -05:00
parent d11ea06503
commit 5e6cd8c29e
12 changed files with 138 additions and 71 deletions

View File

@@ -11,6 +11,25 @@ local Renderer = Base:extend()
local imageCache = {}
local sliceCache = {}
local function intersectScissor (x, y, w, h)
local sx, sy, sw, sh = Backend.getScissor()
if not sx then
return Backend.setScissor(x, y, w, h)
end
local x1 = math.max(sx, x)
local y1 = math.max(sy, y)
local x2 = math.min(sx + sw, x + w)
local y2 = math.min(sy + sh, y + h)
if x2 > x1 and y2 > y1 then
Backend.setScissor(x1, y1, x2 - x1, y2 - y1)
else
-- HACK
Backend.setScissor(-100, -100, 1, 1)
end
end
function Renderer:loadImage (path)
if not imageCache[path] then
imageCache[path] = Backend.Image(path)
@@ -194,8 +213,6 @@ function Renderer:renderIconAndText (widget)
return
end
local parentY = widget.parent and widget.parent:getY() or 0
-- calculate position for icon and text based on alignment and padding
local iconX, iconY, x1, y1, x2, y2 = self:positionIcon(
widget, x, y, x + w, y + h)
@@ -239,14 +256,12 @@ function Renderer:renderIconAndText (widget)
end
Backend.push()
Backend.setScissor(x, math.max(y, parentY), w, h)
intersectScissor(x, y, w, h)
-- draw the icon
if icon then
iconX, iconY = math.floor(iconX), math.floor(iconY)
if widget.tint then
Backend.setColor(widget.tint)
end
Backend.draw(icon, iconX, iconY)
end
@@ -277,9 +292,9 @@ function Renderer:render (widget)
Backend.push()
if widget.parent then
local parentY = widget.parent:getY()
Backend.setScissor(x, math.max(y, parentY), w, h)
local parent = widget.parent
if parent then
intersectScissor(x, y, w, h)
else
Backend.setScissor()
end
@@ -288,11 +303,10 @@ function Renderer:render (widget)
self:renderOutline(widget)
self:renderSlices(widget)
self:renderIconAndText(widget)
self:renderChildren(widget)
Backend.pop()
return self:renderChildren(widget)
end)
Event.Display:emit(widget, { target = widget })
end