mirror of
https://github.com/airstruck/luigi.git
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150 lines
4.1 KiB
Lua
150 lines
4.1 KiB
Lua
local RESOURCE = (...):gsub('%.', '/') .. '/'
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return function (config)
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config = config or {}
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local resources = config.resources or RESOURCE
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local backColor = config.backColor or { 240, 240, 240 }
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local lineColor = config.lineColor or { 220, 220, 220 }
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local textColor = config.textColor or { 0, 0, 0 }
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local highlight = config.highlight or { 0x19, 0xAE, 0xFF }
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local function getButtonSlices (self)
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return self.pressed and resources .. 'button_pressed.png'
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or self.focused and resources .. 'button_focused.png'
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or self.hovered and resources .. 'button_hovered.png'
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or resources .. 'button.png'
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end
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local function getCheckOrRadioIcon (self)
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local prefix = resources .. self.type
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if self.pressed then
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if self.value then
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return prefix .. '_checked_pressed.png'
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else
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return prefix .. '_unchecked_pressed.png'
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end
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elseif self.focused then
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if self.value then
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return prefix .. '_checked_focused.png'
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else
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return prefix .. '_unchecked_focused.png'
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end
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else
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if self.value then
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return prefix .. '_checked.png'
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else
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return prefix .. '_unchecked.png'
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end
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end
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end
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local function getMenuItemBackground (self)
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return self.active and highlight
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end
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local function getSashBackground (self)
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return self.hovered and highlight or lineColor
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end
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local function getTextSlices (self)
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return self.focused and resources .. 'text_focused.png'
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or resources .. 'text.png'
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end
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return {
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button = {
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align = 'center middle',
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padding = 6,
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slices = getButtonSlices,
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minwidth = 24,
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minheight = 24,
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focusable = true,
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color = textColor,
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},
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['stepper.left'] = {
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type = 'button',
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icon = resources .. 'triangle_left.png',
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},
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['stepper.right'] = {
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type = 'button',
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icon = resources .. 'triangle_right.png',
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},
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menu = {
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height = 24,
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},
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['menu.item'] = {
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padding = 4,
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align = 'left middle',
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color = textColor,
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background = getMenuItemBackground,
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},
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['menu.expander'] = {
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icon = resources .. 'triangle_right.png',
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},
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submenu = {
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padding = 10,
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margin = -10,
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slices = resources .. 'submenu.png',
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color = textColor,
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},
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sash = {
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background = getSashBackground
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},
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slider = {
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slices = resources .. 'button_pressed.png',
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padding = 0,
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minwidth = 24,
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minheight = 24
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},
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panel = {
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background = backColor,
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color = textColor,
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},
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progress = {
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slices = resources .. 'button_pressed.png',
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padding = 0,
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minwidth = 24,
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minheight = 24
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},
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['progress.bar'] = {
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slices = resources .. 'progress.png',
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padding = 0,
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minwidth = 12,
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},
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stepper = {
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slices = resources .. 'button_pressed.png',
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},
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['stepper.item'] = {
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align = 'center middle',
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color = textColor,
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},
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status = {
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type = 'panel',
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},
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text = {
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align = 'left middle',
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slices = getTextSlices,
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padding = 6,
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minwidth = 24,
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minheight = 24,
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focusable = true,
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cursor = 'ibeam',
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highlight = highlight,
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color = textColor,
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},
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check = {
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focusable = true,
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color = textColor,
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icon = getCheckOrRadioIcon
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},
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radio = {
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focusable = true,
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color = textColor,
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icon = getCheckOrRadioIcon
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},
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}
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end
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