Files
love-luigi/luigi/theme/light.lua

239 lines
7.1 KiB
Lua

local RESOURCE = (...):gsub('%.', '/') .. '/'
return function (config)
config = config or {}
local resources = config.resources or RESOURCE
local backColor = config.backColor or { 240, 240, 240 }
local lineColor = config.lineColor or { 220, 220, 220 }
local textColor = config.textColor or { 0, 0, 0 }
local highlight = config.highlight or { 0x19, 0xAE, 0xFF }
local button_pressed = resources .. 'button_pressed.png'
local button_focused = resources .. 'button_focused.png'
local button_hovered = resources .. 'button_hovered.png'
local button = resources .. 'button.png'
local check_checked_pressed = resources .. 'check_checked_pressed.png'
local check_unchecked_pressed = resources .. 'check_unchecked_pressed.png'
local check_checked_focused = resources .. 'check_checked_focused.png'
local check_unchecked_focused = resources .. 'check_unchecked_focused.png'
local check_checked = resources .. 'check_checked.png'
local check_unchecked = resources .. 'check_unchecked.png'
local radio_checked_pressed = resources .. 'radio_checked_pressed.png'
local radio_unchecked_pressed = resources .. 'radio_unchecked_pressed.png'
local radio_checked_focused = resources .. 'radio_checked_focused.png'
local radio_unchecked_focused = resources .. 'radio_unchecked_focused.png'
local radio_checked = resources .. 'radio_checked.png'
local radio_unchecked = resources .. 'radio_unchecked.png'
local triangle_left = resources .. 'triangle_left.png'
local triangle_up = resources .. 'triangle_up.png'
local triangle_right = resources .. 'triangle_right.png'
local triangle_down = resources .. 'triangle_down.png'
local text_focused = resources .. 'text_focused.png'
local text = resources .. 'text.png'
local function getButtonSlices (self)
return self.pressed.left and button_pressed
or self.focused and button_focused
or self.hovered and button_hovered
or button
end
local function getCheckIcon (self)
if self.pressed.left then
return self.value and check_checked_pressed
or check_unchecked_pressed
end
if self.focused then
return self.value and check_checked_focused
or check_unchecked_focused
end
return self.value and check_checked or check_unchecked
end
local function getControlHeight (self)
return self.flow == 'x' and self.minheight
end
local function getControlWidth (self)
return self.flow ~= 'x' and self.minwidth
end
local function getMenuItemBackground (self)
return self.active and highlight
end
local function getRadioIcon (self)
if self.pressed.left then
return self.value and radio_checked_pressed
or radio_unchecked_pressed
end
if self.focused then
return self.value and radio_checked_focused
or radio_unchecked_focused
end
return self.value and radio_checked or radio_unchecked
end
local function getSashBackground (self)
return self.hovered and highlight or lineColor
end
local function getSashHeight (self)
return self.parent and self.parent.flow ~= 'x' and 4
end
local function getSashWidth (self)
return self.parent and self.parent.flow == 'x' and 4
end
local function getStepperBeforeIcon (self)
return self.parent.flow == 'x' and triangle_left or triangle_up
end
local function getStepperAfterIcon (self)
return self.parent.flow == 'x' and triangle_right or triangle_down
end
local function getTextSlices (self)
return self.focused and text_focused or text
end
return {
-- generic types for widgets to inherit
Control = {
flow = 'x',
height = getControlHeight,
width = getControlWidth,
color = textColor,
minheight = 36,
minwidth = 36,
align = 'center middle',
margin = 2,
color = textColor,
},
Line = {
minheight = 24,
margin = 0,
padding = 4,
align = 'left middle',
},
-- widget types
button = {
type = { 'Control' },
padding = 6,
slices = getButtonSlices,
focusable = true,
},
check = {
type = { 'Line', 'Control' },
focusable = true,
icon = getCheckIcon,
},
label = {
type = { 'Line', 'Control' },
},
menu = {
flow = 'x',
height = 24,
background = backColor,
color = textColor,
},
['menu.expander'] = {
icon = resources .. 'triangle_right.png',
},
['menu.item'] = {
padding = 4,
align = 'left middle',
background = getMenuItemBackground,
},
panel = {
padding = 2,
background = backColor,
color = textColor,
},
progress = {
type = { 'Control' },
slices = resources .. 'button_pressed.png',
},
['progress.bar'] = {
slices = resources .. 'progress.png',
minwidth = 12,
minheight = 22,
},
radio = {
type = { 'Line', 'Control' },
focusable = true,
icon = getRadioIcon,
},
sash = {
background = getSashBackground,
height = getSashHeight,
width = getSashWidth,
},
slider = {
type = { 'Control' },
slices = resources .. 'button_pressed.png',
},
['slider.thumb'] = {
type = { 'button' },
align = 'middle center',
margin = 0,
minwidth = 32,
minheight = 32,
},
status = {
type = { 'Line', 'Control' },
},
stepper = {
type = { 'Control' },
slices = resources .. 'button_pressed.png',
},
['stepper.after'] = {
type = { 'button' },
icon = getStepperAfterIcon,
margin = 0,
minwidth = 32,
minheight = 32,
},
['stepper.before'] = {
type = { 'button' },
icon = getStepperBeforeIcon,
margin = 0,
minwidth = 32,
minheight = 32,
},
['stepper.item'] = {
align = 'center middle',
color = textColor,
},
['stepper.view'] = {
margin = 4,
},
submenu = {
padding = 10,
margin = -10,
slices = resources .. 'submenu.png',
color = textColor,
},
text = {
type = { 'Control' },
align = 'left middle',
slices = getTextSlices,
padding = 6,
focusable = true,
cursor = 'ibeam',
highlight = highlight,
},
}
end