Files
love-luigi/luigi/widget/menu/item.lua
2015-11-10 17:01:17 -05:00

195 lines
4.9 KiB
Lua

local ROOT = (...):gsub('[^.]*.[^.]*.[^.]*$', '')
local Layout, Event
local show
local function deactivateSiblings (target)
local sibling = target.parent and target.parent[1]
local wasSiblingOpen
if not sibling then
return
end
while sibling do
sibling.active = nil
local layout = sibling.menuLayout
if layout and layout.isShown then
wasSiblingOpen = true
layout:hide()
end
if sibling.items and sibling.items[1] then
deactivateSiblings(sibling.items[1])
end
sibling = sibling:getNextSibling()
end
return wasSiblingOpen
end
local function activate (event, ignoreIfNoneOpen)
local target = event.target
while target.parent
and target.parent.type ~= 'menu' and target.parent.type ~= 'submenu' do
target = target.parent
if not target then
return
end
end
local wasSiblingOpen = deactivateSiblings(target)
local ignore = ignoreIfNoneOpen and not wasSiblingOpen
if not ignore then
show(target)
target.active = true
end
end
local function registerLayoutEvents (self)
local menuLayout = self.menuLayout
menuLayout:onReshape(function (event)
menuLayout:hide()
deactivateSiblings(self.rootMenu[1])
end)
menuLayout:onPressStart(function (event)
if not event.hit then
menuLayout:hide()
if self.parentMenu == self.rootMenu then
deactivateSiblings(self.rootMenu[1])
end
else
activate(event)
end
end)
menuLayout:onEnter(activate)
menuLayout:onPressEnter(activate)
end
local function addLayoutChildren (self)
local root = self.menuLayout.root
local textWidth = 0
local keyWidth = 0
local height = 0
while #root > 0 do rawset(root, #root, nil) end
root.height = 0
root.width = 0
for index, child in ipairs(self.items) do
child.type = child.type or 'menu.item'
root:addChild(child)
local childHeight = child:getHeight()
height = height + childHeight
if child.type == 'menu.item' then
local pad = child.padding or 0
local tw = child.fontData:getAdvance(child[2].text)
+ pad * 2 + childHeight
local kw = child.fontData:getAdvance(child[3].text)
+ pad * 2 + childHeight
textWidth = math.max(textWidth, tw)
keyWidth = math.max(keyWidth, kw)
end
end
local isSubmenu = self.parentMenu and self.parentMenu.parentMenu
local x = isSubmenu and self:getWidth() or 0
local y = isSubmenu and 0 or self:getHeight()
root.left = self:getX() + x
root.top = self:getY() + y
root.height = height
root.width = textWidth + keyWidth + (root.padding or 0)
end
local function createLayout (self)
Layout = Layout or require(ROOT .. 'layout')
self.menuLayout = Layout { type = 'submenu' }
end
show = function (self)
if not self.items or #self.items < 1 then return end
addLayoutChildren(self)
self.menuLayout:show()
end
local function initialize (self)
local pad = self.padding or 0
local isSubmenu = self.parentMenu and self.parentMenu.parentMenu
local text, key, icon = self.text or '', self.key or '', self.icon
local textWidth = self.fontData:getAdvance(text) + pad * 2
if isSubmenu then
local tc = self.textColor or { 0, 0, 0 }
local keyColor = { tc[1], tc[2], tc[3], 0x90 }
local edgeType
if #self.items > 0 then
key = ' '
edgeType = 'menu.expander'
else
key = key:gsub('%f[%w].', string.upper)
end
self.height = self.fontData:getLineHeight() + pad * 2
self.flow = 'x'
self:addChild({ icon = icon, width = self.height })
self:addChild({ text = text, width = textWidth })
self:addChild({ text = key, align = 'middle right',
minwidth = self.height,
textColor = keyColor, type = edgeType })
self.icon = nil
self.text = nil
else
self.width = textWidth
end
end
local function extractChildren (self)
self.items = {}
for index, child in ipairs(self) do
self[index] = nil
self.items[#self.items + 1] = child
child.parentMenu = self
child.rootMenu = self.rootMenu
child.type = child.type or 'menu.item'
end
end
local function registerEvents (self)
self:onPressStart(activate)
self:onEnter(function (event)
activate(event, true)
end)
self:onPressEnter(function (event)
activate(event, true)
end)
end
return function (self)
extractChildren(self)
initialize(self)
registerEvents(self)
self.rootMenu.layout:addWidget(self)
if not self.items or #self.items < 1 then return end
createLayout(self)
registerLayoutEvents(self)
addLayoutChildren(self)
end