Files
love-luigi/luigi/widget/radio.lua
2015-12-19 23:54:57 -05:00

76 lines
1.8 KiB
Lua

--[[--
A radio widget.
When pressed, a radio widget's @{attribute.value|value} changes to
`true`, and the values of other radio widgets in the same `group`
change to `false`.
Changing the value of a radio button causes it to change its appearance to
indicate its value. The standard themes use the @{attribute.icon|icon}
attribute for this purpose. If a custom icon is provided when using the
standard themes, the widget's value should be indicated in some other way.
@widget radio
--]]--
local groups = {}
local function remove (t, value)
for i, v in t do
if v == value then return table.remove(t, i) end
end
end
local function setGroup (self, value)
-- remove the widget from the old group
local oldValue = self.attributes.group
local oldGroup = oldValue and groups[oldValue]
if oldGroup then
remove(oldGroup, self)
if #oldGroup < 1 then
groups[oldValue] = nil
end
end
-- add the widget to the new group, or 'default' if no group specified
value = value or 'default'
if not groups[value] then
groups[value] = {}
end
local group = groups[value]
group[#group + 1] = self
self.attributes.group = value
end
return function (self)
--[[--
Special Attributes
@section special
--]]--
--[[--
Widget group.
Should contain a string identifying the widget's group.
If not defined, defaults to the string `'default'`.
When a radio widget is pressed, the values of other radio widgets
in the same group change to `false`.
@attrib group
--]]--
self:defineAttribute('group', { set = setGroup })
--[[--
@section end
--]]--
self:onPress(function (event)
if event.button ~= 'left' then return end
for _, widget in ipairs(groups[self.group]) do
widget.value = widget == self
end
end)
self.value = not not self.value
end