--love-icon-changer library by RamiLego4Game (Rami Sabbagh) --[[ - Usage: local iconChanger = require("icon-changer") local icodata = iconChanger.extractIcon(exeFile) ]] local bit = require("bit") local bor,band,lshift,rshift = bit.bor,bit.band,bit.lshift,bit.rshift --==Internal Functions==-- local function decodeNumber(str,bigEndian) local num = 0 if bigEndian then str = str:reverse() end for char in string.gmatch(str,".") do local byte = string.byte(char) num = lshift(num,8) num = bor(num, byte) end return num end --==User API==-- local icapi = {} function icapi.extractIcon(exeFile) --DOS Header if exeFile:read(2) ~= "MZ" then return error("This is not an executable file !") end exeFile:read(58) --Skip 58 bytes local PEHeaderOffset = decodeNumber(exeFile:read(4),true) --Offset to the 'PE\0\0' signature relative to the beginning of the file exeFile:seek(PEHeaderOffset) --Seek into the PE Header --PE Header if exeFile:read(4) ~= "PE\0\0" then return error("Corrupted executable file !") end --COFF Header exeFile:read(2) --Skip Machine. local NumberOfSections = decodeNumber(exeFile:read(2)) exeFile:read(12) --Skip 3 long values (12 bytes). local SizeOfOptionalHeader = decodeNumber(exeFile:read(2)) exeFile:read(2) --Skip a short value (2 bytes) (Characteristics). end return icapi