mirror of
https://github.com/TangentFoxy/love-release.git
synced 2025-07-28 11:02:20 +00:00
Add Windows installer with Inno Setup !
This commit is contained in:
13
README.md
13
README.md
@@ -74,7 +74,20 @@ it will automatically detect which version your project uses.
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`--homepage` Set the homepage of your project.
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#### WINDOWS
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You can create an installer. If you don’t, you will have zip of a folder
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containing your game executable and its dlls.
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Creating installers and using icons require [Wine](http://www.winehq.org/) to be installed.
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`--win-icon` Path to an ico file to use.
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`--win-installer` Create an installer with [Inno Setup](http://www.jrsoftware.org/isinfo.php).
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`--win-appid` Your game ID. You can use a GUID/UUID and generate one with `uuidgen`.
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It should remain the same between updates.
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Mandatory if using an installer, not needed for a simple zip.
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`--win-maintainer-name` Set the maintainer’s name.
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Mandatory if using an installer, not needed for a simple zip.
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`--win-package-name`
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Mandatory if using an installer, not needed for a simple zip.
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`--win-package-version` Set the version of your package.
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Mandatory if using an installer, not needed for a simple zip.
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#### MAC OS X
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`--osx-icon` Path to an icns file to use.
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@@ -7,7 +7,7 @@ _love-release()
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cur="${COMP_WORDS[COMP_CWORD]}"
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prev="${COMP_WORDS[COMP_CWORD-1]}"
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opts="-l"
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opts="$opts -w --win-icon"
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opts="$opts -w --win-icon --win-package-version --win-maintainer-name --win-package-name --win-appid --win-installer"
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opts="$opts -d --deb-icon --deb-package-version --deb-maintainer-name --maintainer-email --deb-package-name"
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opts="$opts -a --apk-icon --apk-activity --apk-package-version --apk-maintainer-name --apk-package-name --update-android"
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opts="$opts -m --osx-icon --osx-maintainer-name"
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20
config.ini
20
config.ini
@@ -19,10 +19,28 @@ homepage=""
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; Description
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description=""
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[windows]
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; Path to an .ico file to use
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icon=""
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; Create an installer rather than a zip
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installer="false"
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; Package name
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; No spaces and no special characters except underscore. Better be lowercase.
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package_name=""
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; Version of the package
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package_version=""
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; Maintainer name (full name)
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maintainer_name=""
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; App id. Typically a GUID
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appid=""
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[macosx]
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; Set the maintainer's name. Provide it for CFBundleIdentifier.
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; No spaces and no special characters except underscore. Better be lowercase.
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@@ -31,6 +49,7 @@ maintainer_name=""
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; Path to an .icns file to use
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icon=""
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[debian]
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; Version of the package
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package_version=""
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@@ -51,6 +70,7 @@ package_name=""
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; SVG files are recognized if suffixed with .svg
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icon=""
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[android]
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; Android game activity
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; No spaces and no special characters except underscore. Better be lowercase.
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@@ -85,9 +85,32 @@ Set the description of your project.
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.B \-\-homepage \fIurl\fR
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Set the homepage of your project.
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.SH WINDOWS
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You can create an installer. If you don’t, you will have zip of a folder
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containing your game executable and its dlls.
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Creating installers and using icons require Wine to be installed.
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.TP
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.B \-\-win\-icon \fIicon\fR
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Path to an ico file to use.
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.TP
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.B \-\-win\-installer
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Create an installer with Inno Setup.
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.TP
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.B \-\-win\-appid \fIid\fR
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Your game ID. You can use a GUID/UUID and generate one with \fIuuigen\fR.
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It should remain the same between updates.
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Mandatory if using an installer, not needed for a simple zip.
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.TP
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.B \-\-win\-maintainer\-name \fIname\fR
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Set the maintainer’s name.
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Mandatory if using an installer, not needed for a simple zip.
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.TP
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.B \-\-win\-package\-name \fIname\fR
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Set the name of the package.
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Mandatory if using an installer, not needed for a simple zip.
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.TP
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.B \-\-win\-package\-version \fIversion\fR
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Set the version of your package.
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Mandatory if using an installer, not needed for a simple zip.
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.SH MAC OS X
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.TP
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.B \-\-osx\-icon \fIicon\fR
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@@ -17,7 +17,7 @@ LOVE_VERSION=0.9.1
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SCRIPT_ARGS="l;"
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## Windows
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SCRIPT_ARGS="w. win-icon: $SCRIPT_ARGS"
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SCRIPT_ARGS="w. win-icon: win-package-version: win-maintainer-name: win-package-name: win-appid: win-installer; $SCRIPT_ARGS"
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## Debian
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SCRIPT_ARGS="d; deb-icon: deb-package-version: deb-maintainer-name: maintainer-email: deb-package-name: $SCRIPT_ARGS"
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41
scripts/assets/innosetup.iss
Normal file
41
scripts/assets/innosetup.iss
Normal file
@@ -0,0 +1,41 @@
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#define MyAppName ""
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#define MyAppVersion ""
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#define MyAppPublisher ""
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#define MyAppURL ""
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#define MyAppExeName ""
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[Setup]
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;ArchitecturesInstallIn64BitMode=x64 ia64
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AppId={{}
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AppName={#MyAppName}
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AppVersion={#MyAppVersion}
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;AppVerName={#MyAppName} {#MyAppVersion}
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AppPublisher={#MyAppPublisher}
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AppPublisherURL={#MyAppURL}
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AppSupportURL={#MyAppURL}
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AppUpdatesURL={#MyAppURL}
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DefaultDirName={pf}\{#MyAppName}
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DefaultGroupName={#MyAppName}
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AllowNoIcons=yes
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OutputBaseFilename=
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SetupIconFile=
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Compression=lzma
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SolidCompression=yes
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[Languages]
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Name: "english"; MessagesFile: "compiler:Default.isl"
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Name: "french"; MessagesFile: "compiler:Languages\French.isl"
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Name: "german"; MessagesFile: "compiler:Languages\German.isl"
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[Tasks]
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Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}"; Flags: unchecked
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[Icons]
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Name: "{group}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"
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Name: "{group}\{cm:UninstallProgram,{#MyAppName}}"; Filename: "{uninstallexe}"
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Name: "{commondesktop}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; Tasks: desktopicon
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[Run]
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Filename: "{app}\{#MyAppExeName}"; Description: "{cm:LaunchProgram,{#StringChange(MyAppName, '&', '&&')}}"; Flags: nowait postinstall skipifsilent
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[Files]
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@@ -35,7 +35,6 @@ do
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MAINTAINER_EMAIL=$OPTARG
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elif [ "$OPTOPT" = "deb-package-name" ]; then
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PACKAGE_NAME=$OPTARG
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package_name_defined_argument=true
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elif [ "$OPTOPT" = "deb-icon" ]; then
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ICON_DIR=$OPTARG
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fi
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@@ -2,6 +2,8 @@
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init_module "Windows"
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PACKAGE_NAME=$(echo $PROJECT_NAME | sed -e 's/[^-a-zA-Z0-9_]/-/g' | tr '[:upper:]' '[:lower:]')
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# Configuration
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if [ "$CONFIG" = true ]; then
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RELEASE_WIN_32=true
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@@ -9,6 +11,21 @@ if [ "$CONFIG" = true ]; then
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if [ -n "${INI__windows__icon}" ]; then
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PROJECT_ICO=${INI__windows__icon}
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fi
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if [ "${INI__windows__installer}" = true ]; then
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INSTALLER=true
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fi
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if [ -n "${INI__windows__package_version}" ]; then
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PACKAGE_VERSION=${INI__debian__package_version}
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fi
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if [ -n "${INI__windows__maintainer_name}" ]; then
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MAINTAINER_NAME=${INI__debian__maintainer_name}
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fi
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if [ -n "${INI__windows__package_name}" ]; then
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PACKAGE_NAME=${INI__debian__package_name}
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fi
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if [ -n "${INI__windows__appid}" ]; then
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APPID=${INI__windows__appid}
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fi
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fi
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@@ -17,22 +34,101 @@ while getoptex "$SCRIPT_ARGS" "$@"
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do
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if [ "$OPTOPT" = "win-icon" ]; then
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PROJECT_ICO=$OPTARG
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elif [ "$OPTOPT" = "win-installer" ]; then
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INSTALLER=true
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elif [ "$OPTOPT" = "win-package-version" ]; then
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PACKAGE_VERSION=$OPTARG
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elif [ "$OPTOPT" = "win-maintainer-name" ]; then
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MAINTAINER_NAME=$OPTARG
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elif [ "$OPTOPT" = "win-package-name" ]; then
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PACKAGE_NAME=$OPTARG
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elif [ "$OPTOPT" = "win-appid" ]; then
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APPID=$OPTARG
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fi
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done
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# Wine
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FOUND_WINE=true
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command -v wine >/dev/null 2>&1 || { FOUND_WINE=false; }
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if [ "$FOUND_WINE" = true ] && [ -n "$PROJECT_ICO" ]; then
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if [ "$FOUND_WINE" = true ]; then
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WINEPREFIX="$MAIN_CACHE_DIR"/wine
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mkdir -p "$WINEPREFIX"/drive_c
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if [ -n "$PROJECT_ICO" ]; then
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RESHACKER="$WINEPREFIX"/drive_c/"Program Files (x86)"/"Resource Hacker"/ResHacker.exe
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if [ -f "$RESHACKER" ]; then
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:
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else
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if [ ! -f "$RESHACKER" ]; then
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curl -L -C - -o "$WINEPREFIX"/drive_c/reshack_setup.exe http://www.angusj.com/resourcehacker/reshack_setup.exe
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WINEPREFIX="$WINEPREFIX" wine "$WINEPREFIX/drive_c/reshack_setup.exe"
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fi
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fi
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if [ "$INSTALLER" = true ]; then
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INNOSETUP="$WINEPREFIX"/drive_c/"Program Files (x86)"/"Inno Setup 5"/ISCC.exe
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if [ ! -f "$INNOSETUP" ]; then
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curl -L -C - -o "$WINEPREFIX"/drive_c/is-unicode.exe http://www.jrsoftware.org/download.php/is-unicode.exe
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WINEPREFIX="$WINEPREFIX" wine "$WINEPREFIX/drive_c/is-unicode.exe"
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fi
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fi
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else
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unset PROJECT_ICO INSTALLER
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fi
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# Inno Setup
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# $1: Path to game exe directory
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# $2: true if 64 bits release
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create_installer () {
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ln -s "$RELEASE_DIR"/"$1" "$WINEPREFIX"/drive_c/game
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if [ -n "$PROJECT_ICO" ]; then
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ln -s "$RELEASE_DIR"/"$PROJECT_ICO" "$WINEPREFIX"/drive_c/game.ico
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else
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ln -s "$RELEASE_DIR"/"$1"/game.ico "$WINEPREFIX"/drive_c/game.ico
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fi
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sed -e "s/#define MyAppName \"\"/#define MyAppName \"$PROJECT_NAME\"/" \
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-e "s/#define MyAppVersion \"\"/#define MyAppVersion \"$PACKAGE_VERSION\"/" \
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-e "s/#define MyAppPublisher \"\"/#define MyAppPublisher \"$MAINTAINER_NAME\"/" \
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-e "s/#define MyAppURL \"\"/#define MyAppURL \"$HOMEPAGE\"/" \
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-e "s/#define MyAppExeName \"\"/#define MyAppExeName \"${PROJECT_NAME}.exe\"/" \
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-e "s/AppId={{}/AppId={{$APPID}/" \
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-e "s/OutputBaseFilename=/OutputBaseFilename=${PACKAGE_NAME}-setup/" \
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-e 's/SetupIconFile=/SetupIconFile=C:\\game.ico/' \
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"$PLATFORMS_DIR"/assets/innosetup.iss > "$WINEPREFIX"/drive_c/innosetup.iss
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if [ "$2" = true ]; then
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sed -i 's/;ArchitecturesInstallIn64BitMode/ArchitecturesInstallIn64BitMode/' \
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"$WINEPREFIX"/drive_c/innosetup.iss
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fi
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for file in $(ls -AC1 "$1"); do
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echo "Source: \"C:\\game\\$file\"; DestDir: \"{app}\"; Flags: ignoreversion" \
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>> "$WINEPREFIX"/drive_c/innosetup.iss
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done
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WINEPREFIX="$WINEPREFIX" wine "$INNOSETUP" /Q 'c:\innosetup.iss'
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mv "$WINEPREFIX"/drive_c/Output/"$PACKAGE_NAME"-setup.exe .
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rm -rf "$WINEPREFIX"/drive_c/{game,game.ico,innosetup.iss,Output}
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}
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# Missing commands
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MISSING_INFO=0
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ERROR_MSG="Could not build Windows installer."
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if [ -z "$PACKAGE_VERSION" ] && [ "$INSTALLER" = true ]; then
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MISSING_INFO=1
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ERROR_MSG="$ERROR_MSG\nMissing project's version. Use --win-package-version."
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fi
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if [ -z "$PROJECT_HOMEPAGE" ] && [ "$INSTALLER" = true ]; then
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MISSING_INFO=1
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ERROR_MSG="$ERROR_MSG\nMissing project's homepage. Use --homepage."
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fi
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if [ -z "$MAINTAINER_NAME" ] && [ "$INSTALLER" = true ]; then
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MISSING_INFO=1
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ERROR_MSG="$ERROR_MSG\nMissing maintainer's name. Use --win-maintainer-name."
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fi
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if [ -z "$APPID" ] && [ "$INSTALLER" = true ]; then
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MISSING_INFO=1
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ERROR_MSG="$ERROR_MSG\nMissing application GUID. Use --win-appid."
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fi
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if [ "$MISSING_INFO" -eq 1 ]; then
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exit_module "$MISSING_INFO" "$ERROR_MSG"
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fi
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@@ -59,16 +155,23 @@ if [ "$RELEASE_WIN_32" = true ]; then
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fi
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unzip -qq love-$LOVE_VERSION-win32.zip
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rm -rf "$PROJECT_NAME"-win32.zip 2> /dev/null
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if [ "$FOUND_WINE" = true ] && [ -n "$PROJECT_ICO" ]; then
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WINEPREFIX="$WINEPREFIX" wine "$RESHACKER" -addoverwrite "love-$LOVE_VERSION-win32/love.exe,love-$LOVE_VERSION-win32/love.exe,"$PROJECT_ICO",ICONGROUP,MAINICON,0" 2> /dev/null
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if [ -n "$PROJECT_ICO" ]; then
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WINEPREFIX="$WINEPREFIX" wine "$RESHACKER" \
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-addoverwrite "love-$LOVE_VERSION-win32/love.exe,love-$LOVE_VERSION-win32/love.exe,"$PROJECT_ICO",ICONGROUP,MAINICON,0" 2> /dev/null
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fi
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cat love-$LOVE_VERSION-win32/love.exe "$LOVE_FILE" > love-$LOVE_VERSION-win32/"$PROJECT_NAME".exe
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rm love-$LOVE_VERSION-win32/love.exe
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mv love-$LOVE_VERSION-win32 "$PROJECT_NAME"-win32
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if [ "$INSTALLER" = true ]; then
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rm -rf "$PACKAGE_NAME"-setup-win32.exe 2> /dev/null
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create_installer "$PROJECT_NAME-win32"
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mv "$PACKAGE_NAME"-setup.exe "$PACKAGE_NAME"-setup-win32.exe
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else
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rm -rf "$PROJECT_NAME"-win32.zip 2> /dev/null
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zip -9 -qr "$PROJECT_NAME"-win32.zip "$PROJECT_NAME"-win32
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fi
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rm -rf love-$LOVE_VERSION-win32.zip "$PROJECT_NAME"-win32
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fi
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@@ -92,20 +195,27 @@ if [ "$RELEASE_WIN_64" = true ] && [ "$LOVE_GT_080" = true ]; then
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fi
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unzip -qq love-$LOVE_VERSION-win64.zip
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rm -rf "$PROJECT_NAME"-win64.zip 2> /dev/null
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if [ "$FOUND_WINE" = true ] && [ -n "$PROJECT_ICO" ]; then
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WINEPREFIX="$WINEPREFIX" wine "$RESHACKER" -addoverwrite "love-$LOVE_VERSION-win64/love.exe,love-$LOVE_VERSION-win64/love.exe,"$PROJECT_ICO",ICONGROUP,MAINICON,0" 2> /dev/null
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if [ -n "$PROJECT_ICO" ]; then
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WINEPREFIX="$WINEPREFIX" wine "$RESHACKER" \
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-addoverwrite "love-$LOVE_VERSION-win64/love.exe,love-$LOVE_VERSION-win64/love.exe,"$PROJECT_ICO",ICONGROUP,MAINICON,0" 2> /dev/null
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fi
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cat love-$LOVE_VERSION-win64/love.exe "$LOVE_FILE" > love-$LOVE_VERSION-win64/"$PROJECT_NAME".exe
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rm love-$LOVE_VERSION-win64/love.exe
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mv love-$LOVE_VERSION-win64 "$PROJECT_NAME"-win64
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if [ "$INSTALLER" = true ]; then
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rm -rf "$PACKAGE_NAME"-setup-win64.exe 2> /dev/null
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create_installer "$PROJECT_NAME-win64" "true"
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mv "$PACKAGE_NAME"-setup.exe "$PACKAGE_NAME"-setup-win64.exe
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else
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rm -rf "$PROJECT_NAME"-win64.zip 2> /dev/null
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zip -9 -qr "$PROJECT_NAME"-win64.zip "$PROJECT_NAME"-win64
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fi
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rm -rf love-$LOVE_VERSION-win64.zip "$PROJECT_NAME"-win64
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fi
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unset PROJECT_ICO
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unset PROJECT_ICO APPID INSTALLER PACKAGE_NAME PACKAGE_VERSION MAINTAINER_NAME
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exit_module
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Reference in New Issue
Block a user