Bug fixes, close #15

- rename --activity to --apk-activiy,
- support absolute or relative path for icon directory argument,
- rename love-LOVE_VERSION-winXX to PROJECT_NAME-winXX inside windows
  release zip.
This commit is contained in:
Antonin Décimo
2014-09-20 22:54:05 +02:00
parent 835257d805
commit 3ad8269ac9
7 changed files with 32 additions and 20 deletions

View File

@@ -103,7 +103,7 @@ with eventual underscores (i.e. [a-zA-Z0-9\_]), otherwise you'll get errors.
`drawable-mdpi`, `drawable-hdpi`, `drawable-xhdpi` and `drawable-xxhdpi`
to find an `ic_launcher.png` image.
OUYA icon (size `732x412`, or `drawable-xhdpi/ouya_icon.png`) is supported.
`--activity` The name of the class that extends GameActivity.
`--apk-activity` The name of the class that extends GameActivity.
By default it is the name of the project with Activity appended,
eventual spaces and dashes replaced by underscores.
`--apk-maintainer-name` Set the maintainers name.

View File

@@ -9,7 +9,7 @@ _love-release()
opts="-l"
opts="$opts -w --win-icon"
opts="$opts -d --deb-icon --deb-package-version --deb-maintainer-name --maintainer-email --deb-package-name"
opts="$opts -a --apk-icon --activity --apk-package-version --apk-maintainer-name --apk-package-name --update-android"
opts="$opts -a --apk-icon --apk-activity --apk-package-version --apk-maintainer-name --apk-package-name --update-android"
opts="$opts -m --osx-icon --osx-maintainer-name"
opts="$opts -h -n -r -v -x --config --homepage --description --clean --help"

View File

@@ -130,7 +130,7 @@ It will then search the icon directory for subdirectories like
to find an \fIic_launcher.png\fR image.
OUYA icon (size \fI732x412\fR, or \fIdrawable-xhdpi/ouya_icon.png\fR) is supported.
.TP
.B \-\-activity \fIactivity\fR
.B \-\-apk\-activity \fIactivity\fR
The name of the class that extends GameActivity.
By default it is the name of the project with 'Activity' appended,
eventual spaces and dashes replaced by underscores.

View File

@@ -23,7 +23,7 @@ SCRIPT_ARGS="w. win-icon: $SCRIPT_ARGS"
SCRIPT_ARGS="d; deb-icon: deb-package-version: deb-maintainer-name: maintainer-email: deb-package-name: $SCRIPT_ARGS"
## Android
SCRIPT_ARGS="a; apk-icon: activity: apk-package-version: apk-maintainer-name: apk-package-name: update-android; $SCRIPT_ARGS"
SCRIPT_ARGS="a; apk-icon: apk-activity: apk-package-version: apk-maintainer-name: apk-package-name: update-android; $SCRIPT_ARGS"
## Mac OS X
SCRIPT_ARGS="m; osx-icon: osx-maintainer-name: $SCRIPT_ARGS"

View File

@@ -20,9 +20,7 @@ if [ "$CONFIG" = true ]; then
MAINTAINER_NAME=${INI__android__maintainer_name}
fi
if [ -n "${INI__android__icon}" ]; then
IFS=$'\n'
ICON_DIR=${INI__android__icon}
ICON_FILES=( $(ls -AC1 "$ICON_DIR") )
fi
fi
@@ -30,13 +28,11 @@ fi
# Options
while getoptex "$SCRIPT_ARGS" "$@"
do
if [ "$OPTOPT" = "activity" ]; then
if [ "$OPTOPT" = "apk-activity" ]; then
ACTIVITY=$OPTARG
activity_defined_argument=true
elif [ "$OPTOPT" = "apk-icon" ]; then
IFS=$'\n'
ICON_DIR=$OPTARG
ICON_FILES=( $(ls -AC1 "$ICON_DIR") )
elif [ "$OPTOPT" = "apk-package-version" ]; then
PACKAGE_VERSION=$OPTARG
elif [ "$OPTOPT" = "apk-maintainer-name" ]; then
@@ -120,6 +116,16 @@ public class $ACTIVITY extends GameActivity {}
" > src/com/$MAINTAINER_NAME/$PACKAGE_NAME/${ACTIVITY}.java
if [ -n "$ICON_DIR" ]; then
IFS=$'\n'
if [ "${ICON_DIR%?}" = "/" ]; then
ICON_DIR=${ICON_DIR: -1}
fi
if [ "${ICON_DIR:0:1}" != "/" ]; then
ICON_DIR=$PROJECT_DIR/$ICON_DIR
fi
ICON_FILES=( $(ls -AC1 "$ICON_DIR") )
for ICON in "${ICON_FILES[@]}"
do
RES=$(echo "$ICON" | grep -Eo "[0-9]+x[0-9]+")
@@ -127,7 +133,6 @@ if [ -n "$ICON_DIR" ]; then
if [ "$RES" = "42x42" ]; then
cp "$PROJECT_DIR"/"$ICON_DIR"/"$ICON" \
"$LOVE_ANDROID_DIR"/res/drawable-mdpi/ic_launcher.png
echo "HERE"
elif [ "$RES" = "72x72" ]; then
cp "$PROJECT_DIR"/"$ICON_DIR"/"$ICON" \
"$LOVE_ANDROID_DIR"/res/drawable-hdpi/ic_launcher.png
@@ -149,7 +154,6 @@ if [ -n "$ICON_DIR" ]; then
if [ -f "$PROJECT_DIR/$ICON_DIR/drawable-hdpi/ic_launcher.png" ]; then
cp "$PROJECT_DIR"/"$ICON_DIR"/drawable-hdpi/ic_launcher.png \
"$LOVE_ANDROID_DIR"/res/drawable-hdpi/ic_launcher.png
echo "THERE"
fi
if [ -f "$PROJECT_DIR/$ICON_DIR/drawable-xhdpi/ic_launcher.png" ]; then
cp "$PROJECT_DIR"/"$ICON_DIR"/drawable-xhdpi/ic_launcher.png \

View File

@@ -19,9 +19,7 @@ if [ "$CONFIG" = true ]; then
PACKAGE_NAME=${INI__debian__package_name}
fi
if [ -n "${INI__debian__icon}" ]; then
IFS=$'\n'
ICON_DIR=${INI__debian__icon}
ICON_FILES=( $(ls -AC1 "$ICON_DIR") )
fi
fi
@@ -39,9 +37,7 @@ do
PACKAGE_NAME=$OPTARG
package_name_defined_argument=true
elif [ "$OPTOPT" = "deb-icon" ]; then
IFS=$'\n'
ICON_DIR=$OPTARG
ICON_FILES=( $(ls -AC1 "$ICON_DIR") )
fi
done
@@ -113,13 +109,23 @@ BIN_LOC=$TEMP/usr/bin
mkdir -p $BIN_LOC
echo "#!/usr/bin/env bash" > $BIN_LOC/$PACKAGE_NAME
echo "set -e" >> $BIN_LOC/$PACKAGE_NAME
echo "love $PACKAGE_DIR/$PACKAGE_LOC" >> $BIN_LOC/$PACKAGE_NAME
echo "love /usr/share/games/$PACKAGE_NAME/$PACKAGE_LOC" >> $BIN_LOC/$PACKAGE_NAME
chmod 0755 $BIN_LOC/$PACKAGE_NAME
ICON_LOC=$TEMP/usr/share/icons/hicolor
mkdir -p $ICON_LOC
if [ -n "$ICON_DIR" ]; then
echo "Icon=$PACKAGE_NAME" >> $DESKTOP
IFS=$'\n'
if [ "${ICON_DIR%?}" = "/" ]; then
ICON_DIR=${ICON_DIR: -1}
fi
if [ "${ICON_DIR:0:1}" != "/" ]; then
ICON_DIR=$PROJECT_DIR/$ICON_DIR
fi
ICON_FILES=( $(ls -AC1 "$ICON_DIR") )
for ICON in "${ICON_FILES[@]}"
do
RES=$(echo "$ICON" | grep -Eo "[0-9]+x[0-9]+")

View File

@@ -67,8 +67,9 @@ if [ "$RELEASE_WIN_32" = true ]; then
cat love-$LOVE_VERSION-win32/love.exe "$LOVE_FILE" > love-$LOVE_VERSION-win32/"$PROJECT_NAME".exe
rm love-$LOVE_VERSION-win32/love.exe
zip -9 -qr "$PROJECT_NAME"-win32.zip love-$LOVE_VERSION-win32
rm -rf love-$LOVE_VERSION-win32.zip love-$LOVE_VERSION-win32
mv love-$LOVE_VERSION-win32 "$PROJECT_NAME"-win32
zip -9 -qr "$PROJECT_NAME"-win32.zip "$PROJECT_NAME"-win32
rm -rf love-$LOVE_VERSION-win32.zip "$PROJECT_NAME"-win32
fi
## Windows 64-bits ##
@@ -99,8 +100,9 @@ if [ "$RELEASE_WIN_64" = true ] && [ "$LOVE_GT_080" = true ]; then
cat love-$LOVE_VERSION-win64/love.exe "$LOVE_FILE" > love-$LOVE_VERSION-win64/"$PROJECT_NAME".exe
rm love-$LOVE_VERSION-win64/love.exe
zip -9 -qr "$PROJECT_NAME"-win64.zip love-$LOVE_VERSION-win64
rm -rf love-$LOVE_VERSION-win64.zip love-$LOVE_VERSION-win64
mv love-$LOVE_VERSION-win64 "$PROJECT_NAME"-win64
zip -9 -qr "$PROJECT_NAME"-win64.zip "$PROJECT_NAME"-win64
rm -rf love-$LOVE_VERSION-win64.zip "$PROJECT_NAME"-win64
fi