From 9253fbcaf59e664443b262e110a7e08cf3889695 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Antonin=20D=C3=A9cimo?= Date: Mon, 23 Jun 2014 11:21:57 +0200 Subject: [PATCH] lua version detection of the game would trigger even if conf.lua wasn't present --- love-release.sh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/love-release.sh b/love-release.sh index 61f4594..def93ce 100755 --- a/love-release.sh +++ b/love-release.sh @@ -188,7 +188,7 @@ RELEASE_OSX=false RELEASE_WIN_32=false RELEASE_WIN_64=false -if [ "$FOUND_LUA" = true ]; then +if [ "$FOUND_LUA" = true ] && [ -f "conf.lua" ]; then LOVE_VERSION_AUTO=$(lua -e 'f = loadfile("conf.lua"); t, love = {window = {}, modules = {}}, {}; f(); love.conf(t); print(t.version)') else LOVE_VERSION_AUTO=$(grep -Eo -m 1 "t.version = \"[0-9]+.[0-9]+.[0-9]+\"" conf.lua 2> /dev/null | grep -Eo "[0-9]+.[0-9]+.[0-9]+")