Should now autodetect the Love version used.

This commit is contained in:
Antonin Décimo
2014-05-19 21:44:25 +02:00
parent 72bf9c45c0
commit adcbd10b8d
2 changed files with 10 additions and 2 deletions

View File

@@ -39,7 +39,8 @@ If a `ProjectName.icns` file is provided, the script will use it to set the game
`-u` Set the company name. Provide it for MacOS CFBundleIdentifier.
`-v` Love version. Default is 0.9.0.
`-v` Love version. Default is 0.9.1.
The script should normally be able to detect wich version of Love you are using by parsing `conf.lua`.
Starting with Love 0.8.0, a release is specially available for Windows x64.
Starting with Love 0.9.0, Love no longer supports old x86 Macintosh.