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Add Mac OS X module
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@@ -66,17 +66,18 @@ the script will use it to set the game icon on Windows.
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`-r` Set the release directory. By default, a subdirectory called releases is created.
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`-u` Set the company name. Provide it for MacOS CFBundleIdentifier.
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`-v` Love version. Default is 0.9.1.
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Starting with Love 0.8.0, a release is specially available for Windows x64.
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Starting with Love 0.9.0, Love no longer supports old x86 Macintosh.
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#### MAC OS X
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`--maintainer-name` Set the maintainer’s name. Provide it for OS X CFBundleIdentifier.
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#### DEBIAN
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`--description` Set the description of your project.
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`--homepage` Set the homepage of your project.
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`--maintainer-email` Set the maintainer’s email.
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`--maintainer-name` Set the maintainer’s name. The company name is used by default.
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`--maintainer-name` Set the maintainer’s name.
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`--package-name` Set the name of the package and the command that will be used to launch your game.
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By default, it is the name of your project converted to lowercase,
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with eventual spaces replaced by dashes.
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@@ -88,7 +89,7 @@ with eventual underscores (i.e. [a-zA-Z0-9\_]), otherwise you'll get errors.
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`--activity` The name of the class that extends GameActivity.
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By default it is the name of the project with ‘Activity’ appended,
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eventual spaces and dashes replaced by underscores.
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`--maintainer-name` Set the maintainer’s name. The company name is used by default.
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`--maintainer-name` Set the maintainer’s name.
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It must be only alphanumerical characters, with eventual underscores.
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`--package-name` Set the name of the package.
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By default, it is the name of your project, with eventual spaces replaced by underscores.
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