# Mac OS X init_module "Mac OS X" "osx" "M" MOD_OPTIONS="M" MOD_LONG_OPTIONS="" IDENTITY=$(echo $TITLE | sed -e 's/[^-a-zA-Z0-9_]/-/g' | tr '[:upper:]' '[:lower:]') if [[ -z $AUTHOR ]]; then exit_module "options" "Missing maintainer's name. Use -a or --Mauthor." fi if [[ -z $GAME_VERSION ]]; then GAME_VERSION="$LOVE_VERSION" fi if [[ -n $ICON ]]; then if [[ -d $ICON ]]; then for file in $ICON/*.icns; do if [[ -f $file ]]; then ICON="$file" break else found=false fi done fi if [[ $found == false || ! -f $ICON ]]; then >&2 echo "OS X icon was not found in ${ICON}." icon=Love.icns ICON= else icon="${IDENTITY}.icns" fi fi create_love_file 9 cd "$RELEASE_DIR" ## MacOS 64-bits ## if compare_version "$LOVE_VERSION" '>=' '0.9.0'; then if [[ ! -f "$CACHE_DIR/love-$LOVE_VERSION-macosx-x64.zip" ]]; then curl -L -C - -o $CACHE_DIR/love-$LOVE_VERSION-macosx-x64.zip https://bitbucket.org/rude/love/downloads/love-$LOVE_VERSION-macosx-x64.zip fi unzip -qq "$CACHE_DIR/love-$LOVE_VERSION-macosx-x64.zip" rm -rf "$TITLE-macosx-x64.zip" 2> /dev/null mv love.app "${TITLE}.app" cp "$LOVE_FILE" "${TITLE}.app/Contents/Resources" if [[ -n $ICON ]]; then cd "$PROJECT_DIR" cp "$ICON" "$RELEASE_DIR/$icon" cd "$RELEASE_DIR" mv "$icon" "${TITLE}.app/Contents/Resources" fi sed -i.bak -e '/UTExportedTypeDeclarations<\/key>/,/^\t<\/array>/d' \ -e "s/>org.love2d.loveorg.${AUTHOR}.$IDENTITYLÖVE$TITLE /dev/null mv love.app "${TITLE}.app" cp "$LOVE_FILE" "${TITLE}.app/Contents/Resources" if [[ -n $ICON ]]; then cd "$PROJECT_DIR" cp "$ICON" "$RELEASE_DIR/$icon" cd "$RELEASE_DIR" mv "$icon" "${TITLE}.app/Contents/Resources" fi sed -i.bak -e '/UTExportedTypeDeclarations<\/key>/,/^\t<\/array>/d' \ -e "s/>org.love2d.loveorg.${AUTHOR}.$IDENTITYLÖVE$TITLE