added seed() fn, corrected err with local math_random

This commit is contained in:
Paul Liverman III
2018-04-23 02:40:21 -07:00
parent 0eccde530a
commit fb7b826942
2 changed files with 12 additions and 1 deletions

View File

@@ -61,6 +61,11 @@ Given an `angle` and `magnitude`, returns a vector.
local x, y = lume.vector(0, 10) -- Returns 10, 0
```
#### lume.seed([low [, high]])
Sets random seed. If using LOVE engine's math library, both `low` and `high`
arguments are used, else, only one argument is accepted.
#### lume.random([a [, b]])
Returns a random number between `a` and `b`. If only `a` is supplied a number
between `0` and `a` is returned. If no arguments are supplied a random number