# Lurker A small module which automatically hotswaps changed Lua files in a running [LÖVE](http://love2d.org) project. ## Installation Drop the [lurker.lua](lurker.lua?raw=1) and [lume.lua](https://raw.github.com/rxi/lume/master/lume.lua) files into an existing project and add the following line inside the `love.update()` function: ```lua require("lurker").update() ``` Lurker will automatically detect changed files and hotswap them into the running project. ## Additional Functionality To more easily make use of additional functionality, the lurker module can be set to a variable when it is required into the project: ```lua lurker = require "lurker" ``` ### lurker.scan() As opposed to using the `lurker.update()` function -- such to avoid the overhead of repeatedly polling for file changes -- you can instead opt to trigger a scan of the directory by calling `lurker.scan()` manually. If the scan detects any changes a hotswap is performed. ### lurker.preswap `lurker.preswap` can be set to a function. This function is called before a hotswap occurs and is passed the name of the file which will be swapped. If the function returns `true` then the hotswap is canceled. ```lua lurker.preswap = function(f) print("File " .. f .. " swapping...") end ``` ### lurker.postswap `lurker.postswap` can be set to a function. This function is called after a hotswap occurs and is passed the name of the file which was swapped. ```lua lurker.postswap = function(f) print("File " .. f .. " was swapped") end ``` ### lurker.protected Dictates whether lurker should run in protected mode; this is `true` by default. If protected mode is disabled then LÖVE's usual error screen is used when an error occurs in a LÖVE callback function; if it is enabled then lurker's error state (which continues watching for file changes and can resume execution) is used. Changes to this variable should be made before any calls to lurker.update() are made. ### lurker.quiet Dictates what should happen if lurker tries to load a file which contains a syntax error. If it is `false` then lurker's error screen is shown until the syntax error is fixed; if it is `true` the error message is printed to the console and the program continues. lurker.quiet is `false` by default. ### lurker.interval The interval in seconds for how often the scan of the directory is performed. This is `.5` by default. ### lurker.path The directory which is scanned for changes. This is `.` (The project's root) by default.