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Fix adding inactive Systems.
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@@ -23,7 +23,7 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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-- @author Calvin Rose
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-- @author Calvin Rose
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-- @license MIT
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-- @license MIT
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-- @copyright 2015
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-- @copyright 2015
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local tiny = { _VERSION = "1.1-3" }
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local tiny = { _VERSION = "scm" }
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-- Local versions of standard lua functions
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-- Local versions of standard lua functions
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local tinsert = table.insert
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local tinsert = table.insert
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@@ -505,7 +505,9 @@ function tiny_manageSystems(world)
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entityIndices = {}
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entityIndices = {}
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system.entities = entityList
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system.entities = entityList
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system.indices = entityIndices
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system.indices = entityIndices
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system.active = true
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if system.active == nil then
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system.active = true
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end
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system.modified = true
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system.modified = true
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index = #systems + 1
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index = #systems + 1
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systemIndices[system] = index
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systemIndices[system] = index
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