Update README.md to include luarocks.

This commit is contained in:
bakpakin
2015-04-27 14:24:59 +08:00
parent 4109d37cdb
commit 94fc3ac453
+8 -4
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@@ -9,9 +9,6 @@ Tiny-ecs also works well with Objected Oriented programming in lua because
Systems and Entities do not use metatables. This means you can subclass your Systems and Entities do not use metatables. This means you can subclass your
Systems and Entities, and use existing lua class frameworks with tiny-ecs, no problem. Systems and Entities, and use existing lua class frameworks with tiny-ecs, no problem.
## Use It ##
Copy paste tiny.lua into your source folder.
## Overview ## ## Overview ##
Tiny-ecs has four important types: Worlds, Filters, Systems, and Entities. Tiny-ecs has four important types: Worlds, Filters, Systems, and Entities.
Entities, however, can be any lua table, and Filters are just functions that Entities, however, can be any lua table, and Filters are just functions that
@@ -64,9 +61,16 @@ for i = 1, 20 do
end end
``` ```
## Use It ##
Copy paste tiny.lua into your source folder.
## Luarocks ##
Tiny-ecs is also on [Luarocks](https://luarocks.org/) and can be installed with
`luarocks install tiny-ecs`.
## Demo ## ## Demo ##
Check out the [demo](https://github.com/bakpakin/tiny-ecs/tree/demo-commandokibbles), a game Check out the [demo](https://github.com/bakpakin/tiny-ecs/tree/demo-commandokibbles), a game
originally written for Ludum Dare 32 with the theme 'An Unconventioanl Weapon'. The demo uses originally written for Ludum Dare 32 with the theme 'An Unconventional Weapon'. The demo uses
[LOVE](https://love2d.org/), an amazing game framework for lua. [LOVE](https://love2d.org/), an amazing game framework for lua.
## Testing ## ## Testing ##